Search found 2195 matches

by PokeMon
Mon Jan 22, 2018 9:29 pm
Forum: ZX BASIC
Topic: PI or not PI, that is the question.
Replies: 3
Views: 62

Re: PI or not PI, that is the question.

There is a distinction between keywords and plain letters.
So PI is not PI (P and I).
Also this is valid :lol:

Code: Select all

10 LET LET=99
20 PRINT LET
30 LET PRINT=88
40 PRINT PRINT

I guess this is handled wrong with the ZX-IDE but this unusual programming style ... ;)
by PokeMon
Sun Jan 21, 2018 3:39 pm
Forum: ZX Spectrum Lounge
Topic: ZX Spectrum Next
Replies: 24
Views: 1982

Re: ZX Spectrum Next

By the way - through rearrangement I got the complete case with keyboard now onto the smaller plate as well (for single orders). 8-)

http://www.formulor.de/design/6PWUv

Bildschirmfoto 2018-01-21 um 16.36.56.png
Bildschirmfoto 2018-01-21 um 16.36.56.png (37.18 KiB) Viewed 16 times
by PokeMon
Sun Jan 21, 2018 2:00 pm
Forum: ZX Spectrum Lounge
Topic: ZX Spectrum Next
Replies: 24
Views: 1982

Re: ZX Spectrum Next

Formulor delivers only the plane acrylic parts, it is one big plate cutted into the parts. Additionally you have to countersink the outer holes yourself manually - this can not be done with the laser cutter. But is done in the parts delivered from the sellmyretro cases. Looks like this Bildschirmfot...
by PokeMon
Sun Jan 21, 2018 12:17 pm
Forum: ZX Spectrum Lounge
Topic: ZX Spectrum Next
Replies: 24
Views: 1982

Re: ZX Spectrum Next

Yes - indeed. You could order them via SMR including all screw parts or keyboard (depending on long or short version of case): https://www.sellmyretro.com/search?keyword=spectrum+NEXT&phraseType=allWords&countryId=&categoryId=&minPrice=&maxPrice=&zip=&type=&listSort= Shipment fee international is EU...
by PokeMon
Wed Jan 17, 2018 3:01 pm
Forum: ZX Spectrum Lounge
Topic: ZX Spectrum Next
Replies: 24
Views: 1982

Re: ZX Spectrum Next

I think this is more complicate. As it is acrylic you can see the logo of the board through the case. ;)
by PokeMon
Wed Jan 17, 2018 12:25 am
Forum: ZX Spectrum Lounge
Topic: ZX Spectrum Next
Replies: 24
Views: 1982

Re: ZX Spectrum Next

This is how it looks like with the 48K-KDLXS keyboard mounted 20180114_155109k.jpg There is a short variant as well existing without spectrum like keyboard which is just cutted plain in front as seen on the screenshots below. Didn't have real pictures of this now but you can imagine, parts are cutte...
by PokeMon
Wed Jan 17, 2018 12:14 am
Forum: ZX Spectrum Lounge
Topic: ZX Spectrum Next
Replies: 24
Views: 1982

Re: ZX Spectrum Next

the underside:

20180114_122758k.jpg
20180114_122758k.jpg (199.08 KiB) Viewed 602 times


the rear is completely open to use all connectors

20180114_122644k.jpg
20180114_122644k.jpg (192.89 KiB) Viewed 602 times

side view with keyboard support, placed in a convenient angel for typing

20180114_122903k.jpg
20180114_122903k.jpg (96.57 KiB) Viewed 602 times
by PokeMon
Wed Jan 17, 2018 12:10 am
Forum: ZX Spectrum Lounge
Topic: ZX Spectrum Next
Replies: 24
Views: 1982

Re: ZX Spectrum Next

I made an acrylic case for the NEXT which looks quite nice and there are two variants available, either with only PS2 keyboard (short version) and one including a standard Spectrum keyboard (48K-KDLXS). Here I made some pictures with the integrated keyboard (PS2 keyboard works too, both together aft...
by PokeMon
Tue Jan 16, 2018 8:42 pm
Forum: Hardware
Topic: My first wire wrap: Wilf's AT keyboard interface
Replies: 18
Views: 532

Re: My first wire wrap: Wilf's AT keyboard interface

Wouldn't that limit to only 8 external devices? $FE, $FD, $FB, $F7, $EF, $DF, $BF, $7F In general Sinclair only used 3 bits (A0=keyboard, A1=NMI, A2=printer) while the other 5 bits can be used freely and in combination and many 3rd party interfaces did use more than 1 address line. So the 5 bits wo...
by PokeMon
Tue Jan 16, 2018 5:22 pm
Forum: Hardware
Topic: My first wire wrap: Wilf's AT keyboard interface
Replies: 18
Views: 532

Re: My first wire wrap: Wilf's AT keyboard interface

It is typical for the ZX81 that there is no full address decoding used and keyboard responds to all i/o addresses with D0=0.