Search found 261 matches

by marste
Thu May 02, 2024 12:26 am
Forum: Sinclair Misc
Topic: It seems we are very popular!
Replies: 3
Views: 217

Re: It seems we are very popular!

Pay attention to hacking attacks...
And prepare backups against ramsonware encryption ;)
by marste
Wed May 01, 2024 10:58 pm
Forum: Software
Topic: Block save / load
Replies: 38
Views: 10463

Re: Block save / load

If it is a problem of timeout waiting for a signal,
a trick maybe to wait for the signal in the "pre loading" setup part, and immediately jump to the loop as soon as the signal is detected!
(code size there do not count :))
by marste
Wed May 01, 2024 10:53 pm
Forum: Development
Topic: PACMAN 1K
Replies: 29
Views: 7397

Re: PACMAN 1K

I missed this!...
Pacman was missing in the 1k titles, and this release is ... WONDERFUL!!!
Compliment as usual Johan!!!
by marste
Tue Apr 30, 2024 11:01 pm
Forum: Software
Topic: Block save / load
Replies: 38
Views: 10463

Re: Block save / load

With the deletions you've done I do not understand how you will stop loading (before in loading loop I've put the checking of hl against de) and how you start the loaded program (before I've put a jp after the load loop completed) PS: the stack should be set at 4400 (call and push will start decreas...
by marste
Tue Apr 30, 2024 4:32 pm
Forum: Development
Topic: 384 rows super HRG
Replies: 14
Views: 403

Re: 384 rows super HRG

The idea was to show two different high resolution frames. The second time the CRT beam should pass slightly shifted, between the previously displayed lines. This could produce a 192x2 picture, slightly flickering with overlapped pixels no clue on how to slightly shift the lines but the idea seems ...
by marste
Tue Apr 30, 2024 12:50 pm
Forum: Software
Topic: Block save / load
Replies: 38
Views: 10463

Re: Block save / load

The loader routine is just 17 bytes ("_BEG" to "_END"), and it is relocated to the end of the memory at the program start. Everything else is rewritten as all the rest of the memory during the load process. And become even 16 bytes because the loader stop when it starts overwriting itself (for now j...
by marste
Tue Apr 30, 2024 3:13 am
Forum: Software
Topic: Block save / load
Replies: 38
Views: 10463

Re: Block save / load

I have at the moment no means to test it (my dev environment is broken), but the following program should be able to fully load 1008 bytes into memory (from 0x4000 to 0x4400 - 16 bytes)... The block to be load should be saved with standard routines and should be equal or bigger than 1008 bytes (if b...
by marste
Tue Apr 30, 2024 3:04 am
Forum: Development
Topic: 384 rows super HRG
Replies: 14
Views: 403

Re: 384 rows super HRG

384 lines :o :o :o what type of sourcery are you trying to use?? I was thinking about the fact that since the ZX is "executing" the display and on a standard machine if I remember properly just 25% is left for the program execution, doubilng the "execution of the display" should not be possible sinc...
by marste
Sun Apr 28, 2024 3:01 am
Forum: Software
Topic: Block save / load
Replies: 38
Views: 10463

Re: Block save / load

... Advantages: 1. will load from 4000h instead of 4009h allowing to immediately fill this space with data 2. will allow immidiate utilization and filling of system variables needed by BASIC (program will start immediately the machine code) 3. will avoid the basic program skeleton to start the mach...
by marste
Fri Apr 26, 2024 8:54 pm
Forum: Welcome Area
Topic: Mandatory intro post / 6502 Z80 content
Replies: 4
Views: 1868

Re: Mandatory intro post / 6502 Z80 content

Beautiful collection!!!