RETROBEAMER

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zx81jens
Posts: 202
Joined: Sat May 10, 2008 8:26 am
Location: a Basement in Nienburg / Germany

RETROBEAMER

Post by zx81jens »

hi to all of you!

here is one of my first games named RETROBEAMER. i wrote it for the ZX81 with great help from ANDRE*** .

you can download it here:

http://www.zx-team.de/andre

greetings
jens
eyerything will be okay in the end.
if it´s not okay, it´s not the end.

and: uıɐbɐ ʎɐqǝ uo pɹɐoqʎǝʞ ɐ ʎnq ɹǝʌǝ ɹǝʌǝu ןןıʍ ı
sirmorris
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Joined: Thu May 08, 2008 5:45 pm

Re: RETROBEAMER

Post by sirmorris »

Great work - well done!
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zx81jens
Posts: 202
Joined: Sat May 10, 2008 8:26 am
Location: a Basement in Nienburg / Germany

Re: RETROBEAMER

Post by zx81jens »

thanx for the flowers :-)

the first version (mine) was three times slower than the final version - thank you andre*** ... he is a real genius - read his columne (ZX91) at:

http://www.zx-team.de/andre/zx91/_frame_e.htm

greetings
jens
eyerything will be okay in the end.
if it´s not okay, it´s not the end.

and: uıɐbɐ ʎɐqǝ uo pɹɐoqʎǝʞ ɐ ʎnq ɹǝʌǝ ɹǝʌǝu ןןıʍ ı
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yerzmyey
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Location: Rubber Planet
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Re: RETROBEAMER

Post by yerzmyey »

Yo, man.
This is cool stuff but I must admit the game is hard. :)
IN NIHILUM REVERTERIS - a big text-adventure game for ZX81: http://tiny.pl/g2m6m
"MONOCHROME" issue 5 - (Spring 2014) free paper/PDF magazine about ZX81: http://tiny.pl/q2m44
ZX81 COMPETITIONS 2007/2009: http://zx81.republika.pl/
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zx81jens
Posts: 202
Joined: Sat May 10, 2008 8:26 am
Location: a Basement in Nienburg / Germany

Re: RETROBEAMER

Post by zx81jens »

i have my problems, too ;-)
eyerything will be okay in the end.
if it´s not okay, it´s not the end.

and: uıɐbɐ ʎɐqǝ uo pɹɐoqʎǝʞ ɐ ʎnq ɹǝʌǝ ɹǝʌǝu ןןıʍ ı
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yerzmyey
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Joined: Thu May 15, 2008 10:11 am
Location: Rubber Planet
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Re: RETROBEAMER

Post by yerzmyey »

And although the second (advanced - http://www.zx-team.de/andre/zip_files/Beamer2.zip ) version is harder, but I still prefer it because to have better gfx. :)

It is harder because the ship is bigger.
But actually You could try to change the second version by adding one more column to the "beam" (it would consist of 2 columns then).

In this case it would add some random element. ;) And it might be a bit easier then.

Just a thought anyway. ;)

I always regret I can't make games. I mean coding.
Making games is so cooooooooooooooooooool. ;)

Y
IN NIHILUM REVERTERIS - a big text-adventure game for ZX81: http://tiny.pl/g2m6m
"MONOCHROME" issue 5 - (Spring 2014) free paper/PDF magazine about ZX81: http://tiny.pl/q2m44
ZX81 COMPETITIONS 2007/2009: http://zx81.republika.pl/
jond
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Joined: Mon May 26, 2008 5:15 pm
Location: Cornwall U.K

Re: RETROBEAMER

Post by jond »

Just been having an hour's fun with retrobeamer and eagle. Cracking fun!

jon
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zx81jens
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Location: a Basement in Nienburg / Germany

Re: RETROBEAMER

Post by zx81jens »

hi jon.

it was also fun to program it. i did that on christmas 2007 during some free hours. but later i found the game was slow and very easy to play. then i´ve send a copy to andre*** and he send it back to me in the version you played.

thank you andre***

greetings
jens
eyerything will be okay in the end.
if it´s not okay, it´s not the end.

and: uıɐbɐ ʎɐqǝ uo pɹɐoqʎǝʞ ɐ ʎnq ɹǝʌǝ ɹǝʌǝu ןןıʍ ı
jond
Posts: 16
Joined: Mon May 26, 2008 5:15 pm
Location: Cornwall U.K

Re: RETROBEAMER

Post by jond »

It would be good to have some sort of open ended fun competition among group members for new games. Maybe put in a restriction such as best game in 1k or BASIC only programming. One excellent feature of the eightyone emulator is the fact that at the highest speed setting it makes even BASIC programs playable.

jon
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