1K Hires : Asteroidbelt

Any discussions related to the creation of new hardware or software for the ZX80 or ZX81
dr beep
Posts: 2093
Joined: Thu Jun 16, 2011 8:35 am
Location: Boxmeer

Re: 1K Hires : Asteroidbelt

Post by dr beep »

Thinking of adding a bonus passing by that will reset speed.
dr beep
Posts: 2093
Joined: Thu Jun 16, 2011 8:35 am
Location: Boxmeer

Re: 1K Hires : Asteroidbelt

Post by dr beep »

Some alterations in the game.

Speed is a bit faster.
When ufo passes you can get 200 points extra and it can set back the increasing speed.

Still someone to test ZXPAND-support before final release.
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sirmorris
Posts: 2811
Joined: Thu May 08, 2008 5:45 pm

Re: 1K Hires : Asteroidbelt

Post by sirmorris »

I want to test but all my ZXPands are ... less than working at the moment :shock:
Moggy
Posts: 3275
Joined: Wed Jun 18, 2008 2:00 pm

Re: 1K Hires : Asteroidbelt

Post by Moggy »

Doesn't work with my Xpand at least.
Just loads then blank screen then K cursor.

If I run with Xpand commander it just returns to commander, if I use the X option to load then it behaves as described.
dr beep
Posts: 2093
Joined: Thu Jun 16, 2011 8:35 am
Location: Boxmeer

Re: 1K Hires : Asteroidbelt

Post by dr beep »

Moggy wrote:Doesn't work with my Xpand at least.
Just loads then blank screen then K cursor.

If I run with Xpand commander it just returns to commander, if I use the X option to load then it behaves as described.
Hmm,
How much memory do you have?

On EO it runs up to 48K, but as I think... It could crash due to going to hires before making a full copy of memory.
Moggy
Posts: 3275
Joined: Wed Jun 18, 2008 2:00 pm

Re: 1K Hires : Asteroidbelt

Post by Moggy »

dr beep wrote:
Moggy wrote:Doesn't work with my Xpand at least.
Just loads then blank screen then K cursor.

If I run with Xpand commander it just returns to commander, if I use the X option to load then it behaves as described.
Hmm,
How much memory do you have?

On EO it runs up to 48K, but as I think... It could crash due to going to hires before making a full copy of memory.
I'm using real ZX81, not emulator, with ZXpand therefore 32k.
dr beep
Posts: 2093
Joined: Thu Jun 16, 2011 8:35 am
Location: Boxmeer

Re: 1K Hires : Asteroidbelt

Post by dr beep »

Moggy wrote:
dr beep wrote:
Moggy wrote:Doesn't work with my Xpand at least.
Just loads then blank screen then K cursor.

If I run with Xpand commander it just returns to commander, if I use the X option to load then it behaves as described.
Hmm,
How much memory do you have?

On EO it runs up to 48K, but as I think... It could crash due to going to hires before making a full copy of memory.
I'm using real ZX81, not emulator, with ZXpand therefore 32k.

The game won't start on EO with ZX97 Lite emulation.
Only thing I can think is the hires routine.
Will try to fix it.
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