Hi,
After making a simple fruit-machine type game for the ZX81, I've decided to make a cost-reduced edition for the 4K ROM ZX80. It should work on a completely unexpanded machine with 1K of RAMs.
Attached is a demo of the progress so far. I'm handling the output of a floating point number by using STR$ and TL$ as I obviously have to calculate all variables with integers.
Clearly I can't make any reaction type elements unless I delve into machine language, although I could add nudge/hold logic. Maybe. Hmm... let me think about that one.
Regards,
Shaun.
ZX80 Fruits
ZX80 Fruits
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- zx80-fruits.o
- ZX80 Fruits preview
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