A football management game [ZX80]

Any discussions related to the creation of new hardware or software for the ZX80 or ZX81
Shaun_B
Posts: 474
Joined: Wed Apr 22, 2009 10:22 am

Re: A football management game [ZX80]

Post by Shaun_B »

As I'm doing assembly as well as C then I may be able to do a highlights screen, but this will be a nice-to-have feature as I'm not anywhere near an advanced coder. I just simply make things happen inside the TV screen.

Thanks,

Shaun.
Shaun_B
Posts: 474
Joined: Wed Apr 22, 2009 10:22 am

Re: A football management game [ZX80]

Post by Shaun_B »

Hi Moggy (and for anyone else who may be passing),

Here's another pre-release for testing: https://github.com/sbebbers/sunday-leag ... tag/1.0.0b

So far, all of the pre-season game logic is in as follows:

Enter manager name;
Enter team name;
Sign players (only goal keepers so far, need to add in the logic for out field players);
View current squad;
Call training sessions;
Purchase kit;
Purchase mini-bus; and
Arrange ground.

Options are conditional, i.e., you may only purchase your kit once, and may only buy one mini-bus or have one home ground etc... All pretty logical I think you'll agree.

Feedback welcome.

Shaun.
Moggy
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Joined: Wed Jun 18, 2008 2:00 pm

Re: A football management game [ZX80]

Post by Moggy »

Downloaded, will try tonight. :D
Moggy
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Joined: Wed Jun 18, 2008 2:00 pm

Re: A football management game [ZX80]

Post by Moggy »

Yup works on real zeddy and is nice and quick between menu choices (only discrepancy is the £250 difference in starting money and what the instructions say).

I'm liking the difference between this and pro league management sims IE worrying about buying a team bus and how much kit washing will cost etc, nice one.

Looking good so far Shaun. :geek:
Shaun_B
Posts: 474
Joined: Wed Apr 22, 2009 10:22 am

Re: A football management game [ZX80]

Post by Shaun_B »

Thanks Moggy; I've re-thought a way to do the signing players bit to save ~4 bytes (yes, it will count) and I think the instructions will have to go to save >4 bytes. This should encourage people to RTFM anyway, which nobody ever does.

The next pre-release will include buying all out-field players which will then lead into playing two or three friendlies to up player ratings and build the team more all ready for the big time of Sunday League footy!

Regards,

Shaun.
Shaun_B
Posts: 474
Joined: Wed Apr 22, 2009 10:22 am

Re: A football management game [ZX80]

Post by Shaun_B »

Here's another pre-release.

Some refactoring is done, and now all of the pre-season logic is there.

See https://github.com/sbebbers/sunday-leag ... tag/1.0.0c

Regards,

Shaun
dr beep
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Joined: Thu Jun 16, 2011 8:35 am
Location: Boxmeer

Re: A football management game [ZX80]

Post by dr beep »

I know there are guys who like these kind of games, but I have absolutely nothing with it.
Keep up the work for them.
Shaun_B
Posts: 474
Joined: Wed Apr 22, 2009 10:22 am

Re: A football management game [ZX80]

Post by Shaun_B »

Football Management is certainly a niche for sure, and hopefully, for this genre, I'll do a reasonable enough job of it.

I guess ZX80 4K ROM is making things even less popular. Therefore, I'm making this for myself, but I'm really happy that at least three people now have had something good to say about it. This is more than the feedback I used to get when I was writing a weekly column for a national computing magazine, and you would assume there were more people buying and reading said magazine than ZX80 4K ROM enthusiasts.

Regards,

Shaun.
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1024MAK
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Re: A football management game [ZX80]

Post by 1024MAK »

Over 450 views for this thread, so you must be doing something right...

Mark
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Looking forward to summer later in the year.
Moggy
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Joined: Wed Jun 18, 2008 2:00 pm

Re: A football management game [ZX80]

Post by Moggy »

Cheers Shaun will try tonight then report back. :D
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