I altered the display of data in my latest game to show you how much "screen" actually is stored in 1K.
Have fun watching this video.
https://youtu.be/Ih8hACdN7yM
A video how 1K hires games are coded
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- Joined: Sat Nov 26, 2016 2:42 am
Re: A video how 1K hires games are coded
Just watched the video - awesome stuff. It's truly amazing what can be done on a 1k ZX81!
ZX80
ZX81 iss 1 (bugged ROM, kludge fix, normal, rebuilt)
TS 1000 iss 3, ZXPand AY and +, ZX8-CCB, ZX-KDLX & ChromaSCART
Tatung 81 + Wespi
TS 1500 & 2000
Spectrum 16k (iss 1 s/n 862)
Spectrum 48ks plus a DIVMMC future and SPECTRA
ZX81 iss 1 (bugged ROM, kludge fix, normal, rebuilt)
TS 1000 iss 3, ZXPand AY and +, ZX8-CCB, ZX-KDLX & ChromaSCART
Tatung 81 + Wespi
TS 1500 & 2000
Spectrum 16k (iss 1 s/n 862)
Spectrum 48ks plus a DIVMMC future and SPECTRA
Re: A video how 1K hires games are coded
WITCHCRAFT!