A video how 1K hires games are coded

Any discussions related to the creation of new hardware or software for the ZX80 or ZX81
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dr beep
Posts: 1045
Joined: Thu Jun 16, 2011 7:35 am
Location: Boxmeer

A video how 1K hires games are coded

Post by dr beep » Wed Sep 06, 2017 5:36 pm

I altered the display of data in my latest game to show you how much "screen" actually is stored in 1K.

Have fun watching this video.

https://youtu.be/Ih8hACdN7yM

Lardo Boffin
Posts: 610
Joined: Sat Nov 26, 2016 1:42 am

Re: A video how 1K hires games are coded

Post by Lardo Boffin » Wed Sep 06, 2017 7:51 pm

Just watched the video - awesome stuff. It's truly amazing what can be done on a 1k ZX81!
ZX81 iss 1 (bugged ROM, kludge fix, normal, kit)
Iss 3 with ZXVid, another in nearly perfect box
TS 1000 iss 3, ZXPand AY, ZX8-CCB & ZX-KDLX
TS 1500
TS 2000
Spectrum 16k (iss 1 s/n 1499)
Spectrum 48k
Toastrack + DIVMMC future

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sirmorris
Posts: 2652
Joined: Thu May 08, 2008 4:45 pm
Location: oxon, uk

Re: A video how 1K hires games are coded

Post by sirmorris » Wed Sep 06, 2017 8:08 pm

WITCHCRAFT!
--=== ZXpand+ ... A more moderner all-in-one upgrade solution for ZX81 ===--
* SD/MMC storage * 32K Hires-capable RAM * AY sound chip * Joystick port * Serial *
* BASIC enhancements - plug & play * Reset button * Auto-boot facility *

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