![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
I'm using win 7 and 10 just for reference.
Looking forward to a port to the M1 Mac.MikeW wrote: ↑Tue Jul 20, 2021 11:20 am I'm compiling from scratch with the latest 1.22 source on the web. However, I had to do a fair amount of fiddling to get the development environment running on am M1 Mac with parallels desktop. To make sure nothing untoward is happening I've put together a little Windows 7 machine to compile on.
lol, Don't think that'll ever happen. Before I said the dev environment was running in parallels, but I spoke incorrectly - I've actually got it running in crossover. So yes, it does (kind of) run on my mac but C++Builder is only ever going to create x86/Windows code. Still, according to the Crossover website C++Builder won't even run on it.
I'm afraid I can't agree here. The actual versions of Delphi and c++builder do create code for Linux, macos, iOS and Android as well.
Printning works for regular ROM calls, but some of the software with custom print routines doesn’t work.