Search found 68 matches

by MikeW
Sun Oct 10, 2021 9:05 pm
Forum: Emulators
Topic: EO v2.0 - planning stage
Replies: 36
Views: 15825

Re: EO v2.0 - planning stage

I'm actually quite excited at this update...

It's not perfect yet, but at least it compiles and runs now...
by MikeW
Mon Oct 04, 2021 9:06 pm
Forum: Emulators
Topic: EO v2.0 - planning stage
Replies: 36
Views: 15825

Re: EO v2.0 - planning stage

Haven't done much recently - I've had this blinding headache for nearly two months now. But the weekly(a'hem) update is here:

https://drive.google.com/file/d/16fpFNC ... sp=sharing

Mike
by MikeW
Fri Sep 24, 2021 3:09 pm
Forum: Emulators
Topic: EO v2.0 - planning stage
Replies: 36
Views: 15825

Re: EO v2.0 - planning stage

Well I spent all last night fighting with numerous errors of the type "attempting to link ARM-64 code against x86-64 library"...

Finally got it to compile and produce an executable, but alas it falls over before even displaying a window. We'll look into it a little more next week.
by MikeW
Thu Sep 23, 2021 8:48 pm
Forum: Emulators
Topic: EO v2.0 - planning stage
Replies: 36
Views: 15825

Re: EO v2.0 - planning stage

BarryN wrote: Thu Sep 23, 2021 12:51 pm I like Eightyone but I own a Mac so I often run SZ81 instead because it runs natively where as I have to run Eightyone under Wine.
Since I use a Mac myself, a Mac port is a higher priority than linux, but I don't think they've released gcc for M1 yet?
by MikeW
Thu Sep 23, 2021 12:36 am
Forum: Emulators
Topic: EO v2.0 - planning stage
Replies: 36
Views: 15825

Re: EO v2.0 - planning stage

At the moment, the render engine still uses Windows GDI. Once the emulation is complete, I'll work on porting the (tiny) machine specific parts. I haven't been well the past couple of weeks, so haven't really done a much as I'd have likes. However, here's my weekly update: https://drive.google.com/...
by MikeW
Mon Sep 13, 2021 1:50 pm
Forum: Emulators
Topic: EO v2.0 - planning stage
Replies: 36
Views: 15825

Re: EO v2.0 - planning stage

Tried to test a compilation on Linux but after installing codeblocks and configuring build with "wx-config --cxxflags" and "wx-config --libs" for some reasons the wxwidgets variable __WINDOWS__ still remains set and it tries to load wx/msw/libraries.h that is not found on my system (should be proba...
by MikeW
Mon Sep 06, 2021 11:53 am
Forum: Emulators
Topic: EO v2.0 - planning stage
Replies: 36
Views: 15825

Re: EO v2.0 - planning stage

I've decided the put weekly builds on my google drive, mainly for myself to show how progress is developing... This weeks build is at https://drive.google.com/file/d/1wBJjZfhLIIEqHUMPqpRdU7wrPY_NmMYz/view?usp=sharing (Both source and compiled code is included in the zip) I think this is the first we...
by MikeW
Thu Sep 02, 2021 1:12 am
Forum: Emulators
Topic: EO v2.0 - planning stage
Replies: 36
Views: 15825

Re: EO v2.0 - planning stage

I guess we're well past the planning stage now. I've put together another build at https://drive.google.com/file/d/1K5x0P1IWTM3H5lfyfi-ZmHXwpmBYDmlC/view?usp=sharing The accuracy seems significantly better than the original EightyOne - I just needs all the features now. The tape handling code is a b...
by MikeW
Sun Aug 29, 2021 3:31 am
Forum: Emulators
Topic: EO v2.0 - planning stage
Replies: 36
Views: 15825

Re: EO v2.0 - planning stage

Hmmm. I'm struggling with a small issue at the moment. If I enter "PRINT INKEY$", or enter a BASIC program and hit RUN, the ROM gets stuck in a loop at address 0x04CF. Looking at the code it appears the loop exits when an interrupt occurs, but it seems to be getting there when the NMI generator isn'...
by MikeW
Mon Aug 23, 2021 12:08 am
Forum: Emulators
Topic: EO v2.0 - planning stage
Replies: 36
Views: 15825

Re: EO v2.0 - planning stage

My intention is to support Macs, I'm actually using an M1 Macbook Pro to write it - though only in so much as I use my Macbook to remote desktop into the development Win 7 PC in the cellar. I actually chose to target wxWidgets so the program looks native on any platform it's ported to. But yes, hope...