Search found 177 matches
- Wed Sep 11, 2024 1:01 am
- Forum: Development
- Topic: Munchy 2K (WIP)
- Replies: 9
- Views: 3137
Re: Munchy 2K (WIP)
Anyone got any idea why this won't work on lr-81? Just boots to a K cursor and no code. Works fine on the Windows version.
- Thu Jul 04, 2024 1:04 pm
- Forum: GAMES
- Topic: New ZX81 Games
- Replies: 408
- Views: 791735
Re: New ZX81 Games
Pardon?Sinclairs-great wrote: ↑Wed Jul 03, 2024 10:17 pm @JohnsBargs
Do you have a video of loading a game on zx80
- Wed Jul 03, 2024 4:06 pm
- Forum: GAMES
- Topic: New ZX81 Games
- Replies: 408
- Views: 791735
Re: New ZX81 Games
Just released: Getaway Driver for the 16K ZX81. Really like this, in some ways I think it's better looking than the Speccy one. But there seems to be a nasty bug - I was noodling around in level 1 with two baddies left, doing nothing in particular, when this happened: Getaway Driver-240703-145420.p...
- Sat Jun 08, 2024 3:23 pm
- Forum: GAMES
- Topic: A challenge! The Game Of Puckman
- Replies: 0
- Views: 4399
A challenge! The Game Of Puckman
So I stumbled across this today: https://spectrumcomputing.co.uk/entry/29204/ZX81/The_Game_of_Puckman It's a weird Zeddy port of Pac-Man with fast, smooth movement and an unusual approach to powerpills, which are scattered liberally all over the maze. The page shows a maze very akin to the arcade, w...
- Thu Jun 06, 2024 9:38 pm
- Forum: GAMES
- Topic: New ZX81 Games
- Replies: 408
- Views: 791735
Re: New ZX81 Games
Jonathan, Is there a way to turn off the flashing hints? I know it sounds daft, as this is possibly all especially needed in the game mechanics, but I wanted to start being a bit crap at playing and learn quickly. With the assist of, "Put me here" I couldn't struggle and wonder where. There's no op...
- Wed May 29, 2024 1:00 am
- Forum: GAMES
- Topic: Was there ever a good Centipede for the ZX81?
- Replies: 12
- Views: 10935
Re: Was there ever a good Centipede for the ZX81?
I really like it but it's SO hard without autofire that you can't clear more than about three levels before your hand falls off
- Wed May 29, 2024 12:55 am
- Forum: Development
- Topic: Why Does The Border Have to Be White?
- Replies: 5
- Views: 4220
Re: Why Does The Border Have to Be White?
That's really cool. But can you do it with Phoenix?
- Sun May 26, 2024 2:30 pm
- Forum: GAMES
- Topic: New ZX81 Games
- Replies: 408
- Views: 791735
Re: New 1K Game : KILOPEDE
Very impressive! Could definitely use autofire, though.
- Sat Sep 23, 2023 11:27 pm
- Forum: GAMES
- Topic: New ZX81 Games
- Replies: 408
- Views: 791735
Re: New ZX81 Games
Really nice and smooth and fun, but the white border in non-Chroma mode looks very strange when you've painted the side passages. (It also might be better to use down rather than up to enter your name, because with 2 for up it invariably insta-starts a new game with 2, which gives you the cursor key...
- Wed Sep 20, 2023 4:21 pm
- Forum: GAMES
- Topic: New translation: Stock-Car
- Replies: 10
- Views: 8994
Re: New translation: Stock-Car
So here's a version with the highscore code lines in, and line 1000 changed from CLEAR to PRINT. If I print PEEK 21212 it's still 5, which is what I get from the working version, but when the race starts I get a 2/8010 error. (Line 8010 is a simple NEXT Y.) So it looks like that's not the solution :...