Search found 70 matches

by stroebeljc
Tue May 07, 2024 3:53 am
Forum: Development
Topic: LOWRES -demo
Replies: 14
Views: 1069

Re: LOWRES -demo

Fascinating...combining four display lines at once.
dr beep is a WIZARD! :ugeek: (and I really do mean that in the nicest way possible)
by stroebeljc
Tue Apr 30, 2024 6:28 pm
Forum: Hardware
Topic: RAM Packs Alternatives?
Replies: 22
Views: 1304

Re: RAM Packs Alternatives?

I have an ZXpand+ and having trouble with wobble all the time. I ask the family not to breath near the table when I use the ZXpand+. Stange we can have so different experiences. Since I touched up each tab on the edge connector with a thin bead of solder, I've had no wobble problems, even with the ...
by stroebeljc
Tue Apr 09, 2024 5:57 pm
Forum: Development
Topic: Why Does The Border Have to Be White?
Replies: 4
Views: 1310

Re: Why Does The Border Have to Be White?

I did a bit more work on this, but still have some white bars at the top and bottom on the 60Hz build. The problem is that eliminating the white bars slows gameplay too much. So, here is where I've ended up.
50Hz
New 50Hz.png
New 50Hz.png (3.84 KiB) Viewed 868 times
60Hz
New 60Hz.png
New 60Hz.png (3.33 KiB) Viewed 868 times
by stroebeljc
Fri Apr 05, 2024 11:32 pm
Forum: Development
Topic: Why Does The Border Have to Be White?
Replies: 4
Views: 1310

Re: Why Does The Border Have to Be White?

Here is a 60Hz version for those, like me, afflicted with NTSC, including source code (compiled using TASM with NTSC defined). I'm stuck with a white line at the top because of how little processing time is left over for gameplay. Any ideas on how to remove it, if possible?
60Hz.png
60Hz.png (3.81 KiB) Viewed 993 times
by stroebeljc
Sat Mar 30, 2024 3:32 pm
Forum: ZX BASIC
Topic: Tricks in BASIC
Replies: 57
Views: 123387

Re: Tricks in BASIC

I love your suggestions, XavSnap.
You're such a trickster! :twisted:
by stroebeljc
Sat Mar 30, 2024 3:18 pm
Forum: ZX BASIC
Topic: Tricks in BASIC
Replies: 57
Views: 123387

Re: Tricks in BASIC

Hi, In BASIC, after a FAST/SLOW process, an unsightly scrolling can occur when exiting the FAST mode. To avoid this dropout of the screen frame, just add a PAUSE before the SLOW commande: 10 FAST (... your code..) 1000 PAUSE 0 1010 SLOW Have fun. ...and don't forget to add this line if running on f...
by stroebeljc
Mon Mar 18, 2024 2:53 pm
Forum: ZX BASIC
Topic: Strange integer behaviour
Replies: 11
Views: 3222

Re: Strange integer behaviour

Sort of like the calculators of the day.
calc_2.jpg
by stroebeljc
Mon Mar 18, 2024 1:36 pm
Forum: ZX BASIC
Topic: Strange integer behaviour
Replies: 11
Views: 3222

Re: Strange integer behaviour

Internally accurate down to 1/(2^32) ~= 0.0000000002328306437. So, yes, 9 to 10 digits. 32/log2(10)=9.63, to be more precise.
by stroebeljc
Mon Mar 18, 2024 12:17 am
Forum: ZX BASIC
Topic: Strange integer behaviour
Replies: 11
Views: 3222

Re: Strange integer behaviour

The ZX81 is only capable of precision to 8 digits. Thus, the rounding.