Hi,
A new Trevor Toms game released with my new BASIC/ASM routines.
ZX81 16k:
Search found 1940 matches
- Sun Mar 17, 2024 3:48 am
- Forum: GAMES
- Topic: City of Alzan [Adventure/En]
- Replies: 0
- Views: 257
- Wed Mar 06, 2024 4:26 am
- Forum: GAMES
- Topic: Le Retour du dr. Genius. (fr)
- Replies: 1
- Views: 350
Re: Le Retour du dr. Genius. (fr)
The main Trevor Toms's BASIC adventure routines are peek-up from "The ZX81 pocket book" (or "Le petit livre du ZX81" PSI) from Phipps Associates.
New engine (BASIC/ASM) updated to r.1.3.
New engine (BASIC/ASM) updated to r.1.3.
- Fri Feb 23, 2024 7:26 pm
- Forum: GAMES
- Topic: Le Retour du dr. Genius. (fr)
- Replies: 1
- Views: 350
Le Retour du dr. Genius. (fr)
Bonjour tout le monde, :mrgreen: Inlay.jpg Screen_1.jpg Screen_2.jpg Download (French only): https://forum.abandonware.org/viewtopic.php?p=39801#p39801 New BASIC/ASM engine from 'The ZX81 Pocket book" (easy to edit) https://www.sinclairzxworld.com/viewtopic.php?p=475#p475 From the previous programs ...
- Fri Feb 23, 2024 6:23 pm
- Forum: GAMES
- Topic: Le Mysthère de KiKeKanKoi. (Fr)
- Replies: 0
- Views: 225
Le Mysthère de KiKeKanKoi. (Fr)
Bonjour à tous, The first Loriciel's release was build on the Oric 1 in 1983... It's back to ZX81 in 32k release. Cap0000.jpg Cap0002.jpg Cap0001.jpg ZX81 French release only: https://forum.abandonware.org/viewtopic.php?p=39677#p39677 Apple II (Fr and En): https://www.brutaldeluxe.fr/products/apple2...
- Fri Feb 23, 2024 1:08 am
- Forum: ZX Spectrum Lounge
- Topic: how did zx spectryum programmers make those big character graphics in games?
- Replies: 3
- Views: 682
- Wed Feb 21, 2024 2:29 am
- Forum: Hardware
- Topic: Parrot Sound Add-on
- Replies: 16
- Views: 5374
Re: Parrot Sound Add-on
Thanks a lot John !
- Thu Feb 15, 2024 4:54 pm
- Forum: GAMES
- Topic: how to make something intentionally crappy for the CGC 2024
- Replies: 23
- Views: 1723
Re: how to make something intentionally crappy for the CGC 2024
Hi all, Crayon21, I think you have a minimalist vision of this competition. The term "crappy" is used to encourage novices to create without being ashamed of their exploratory work on a computer. Any idea based on programming tests is the start of a program, game or tool for yourself. This competiti...
- Thu Feb 15, 2024 4:22 pm
- Forum: GAMES
- Topic: how to make something intentionally crappy for the CGC 2024
- Replies: 23
- Views: 1723
Re: how to make something intentionally crappy for the CGC 2024
![Laughing :lol:](./images/smilies/icon_lol.gif)
Good job Dr. Beep !
Moving a finger is going to be an Olympic discipline
![Wink ;)](./images/smilies/icon_e_wink.gif)
- Thu Feb 15, 2024 2:10 am
- Forum: ZX BASIC
- Topic: Tricks in BASIC
- Replies: 54
- Views: 114339
Re: Tricks in BASIC
Compess the D_file in 1,2 or 16k:
Set the RAM_TOP TO 1k or 2k:
ZX81: (1K)
POKE 16389,68
NEW
TS1000: (2K)
POKE 16389,72
NEW
Or in 16k BASIC (only 22 lines)
Set the RAM_TOP TO 1k or 2k:
ZX81: (1K)
POKE 16389,68
NEW
TS1000: (2K)
POKE 16389,72
NEW
Or in 16k BASIC (only 22 lines)
Code: Select all
1 PRINT "HELLO"
2 STOP
10 FOR A=1 TO 22
20 SCROLL
30 NEXT A
60 SAVE "P"
70 RUN
- Thu Feb 15, 2024 2:05 am
- Forum: ZX BASIC
- Topic: shorten basic files saved to wespi
- Replies: 5
- Views: 404
Re: shorten basic files saved to wespi
Compressed D_File:
https://www.sinclairzxworld.com/viewtop ... 301#p54301
In VB81 XuR, 9999 SAVE"P.TXT"
Or "ZXtocken", PtoText ...
https://www.sinclairzxworld.com/viewtop ... 301#p54301
In VB81 XuR, 9999 SAVE"P.TXT"
Or "ZXtocken", PtoText ...