Search found 1228 matches

by yerzmyey
Thu Dec 21, 2017 6:23 pm
Forum: Development
Topic: ZXpand+ A/V player
Replies: 12
Views: 688

Re: ZXpand+ A/V player

What is it? An audio/video player that uses the ZXpand+ with fw 1.12 or later to stream a 128x94 pixel b/w video file @25fps and AY audio @50 updates per second. The .p and .bin files should be placed on an empty FAT16 formatted SD-card, FAT32 did not work for me. I haven't had a chance to test it,...
by yerzmyey
Thu Dec 21, 2017 6:09 pm
Forum: Development
Topic: Metropolis, a proper ZX80/81 demo
Replies: 21
Views: 954

Re: Metropolis, a proper ZX80/81 demo

An excellent demo.

It's astonishing btw, what ZX81 can do with it screen.
by yerzmyey
Thu Dec 07, 2017 3:22 pm
Forum: GAMES
Topic: What ZX81 game are you currently playing?
Replies: 43
Views: 40030

Re: What ZX81 game are you currently playing?

Ah, Yoogor - yes. I remeber it ruled big time.
Well, it was slow because it was BASIC, if I recal. If anybody could compile it or something - maybe it would work faster.
All the best.
Y
by yerzmyey
Mon Nov 13, 2017 8:43 pm
Forum: Development
Topic: A big text-game in English. Anybody would code it?
Replies: 10
Views: 554

Re: A big text-game in English. Anybody would code it?

Paul will try to do what's possible, as long as the STC music engine works properly.
by yerzmyey
Sat Nov 11, 2017 8:28 pm
Forum: Development
Topic: A big text-game in English. Anybody would code it?
Replies: 10
Views: 554

Re: A big text-game in English. Anybody would code it?

...additionally, the game on ZX Spectrum will look more-less like this (sorry, no words division yet, work in progress) - https://s7.postimg.org/93zld9qh7/gra_zx.png and version for Atari XL (maybe also for C64) would like like this: https://s7.postimg.org/ocpir2f0r/gra_atari.png So, as You can see,...
by yerzmyey
Sat Nov 11, 2017 7:50 pm
Forum: Development
Topic: A big text-game in English. Anybody would code it?
Replies: 10
Views: 554

Re: A big text-game in English. Anybody would code it?

Hey, guys, I do appreciate this very much. Well, I'm not a coder - Hellboj is coding it on ZX128 - but our arrangement was that I give him an ODT file (document from OpenOffice) and he uses it. It's because we used 2 (or 3?) kind of dash sign and italics and bold font (required in English version, a...
by yerzmyey
Fri Nov 10, 2017 2:46 pm
Forum: Development
Topic: A big text-game in English. Anybody would code it?
Replies: 10
Views: 554

A big text-game in English. Anybody would code it?

Hi. I have all the materials for a big and (I hope) interesting text game. The problem is, the game originally is for Spectrum 128, so text alone takes about 72Kb. Do You think anybody might code it for HDD / ZXpand / FDD? With multiloading parts? I have the text (obviously fully in nice English), 1...
by yerzmyey
Wed Apr 19, 2017 11:10 pm
Forum: GAMES
Topic: Games with ZXpand JOYSTICK base
Replies: 64
Views: 69385

Re: Games with ZXpand JOYSTICK base

Thanks, dude.
by yerzmyey
Wed Jan 04, 2017 9:06 am
Forum: SALES
Topic: More ZXpands Available Now
Replies: 96
Views: 6808

Re: More ZXpands Available Now

Thank You very much, I already forwarded this message.
HNY.
by yerzmyey
Tue Jan 03, 2017 1:18 pm
Forum: SALES
Topic: More ZXpands Available Now
Replies: 96
Views: 6808

Re: More ZXpands Available Now

Hi,

SirMorris - are they already out? A guy from university wanted to order one.

Is it possible, or is it too late?

Byez.
Y