Search found 58 matches

by thewiz
Mon Apr 24, 2023 2:10 pm
Forum: Development
Topic: 1K hires coding explained (and source analyzed)
Replies: 5
Views: 1597

Re: 1K hires coding explained (and source analyzed)

Really interesting. Thanks for sharing.
by thewiz
Thu Apr 13, 2023 1:48 pm
Forum: GAMES
Topic: New ZX81 Games
Replies: 388
Views: 717847

Re: New ZX81 Games

Name of Software: QDepthCharge Author: Paul Daniels Release Date: 13/04/2023 Requirements (eg. 1K, 16K, AY Card, Hi-Res Scheme): 1K lowres Commercial / Public Domain / Free ware / Other - please specify? Freeware Description: QDepthCharge While patrolling you patch of sea you are told to be on the l...
by thewiz
Tue Jan 31, 2023 2:02 pm
Forum: Development
Topic: PACMAN 1K
Replies: 29
Views: 13119

Re: PACMAN 1K

Amazing! It makes what I am doing look like Kindergarten stuff.
by thewiz
Tue Jan 24, 2023 1:34 pm
Forum: GAMES
Topic: New ZX81 Games
Replies: 388
Views: 717847

Re: New ZX81 Games

Hi, my original post has now been updated with v1.1 of QMeteors which works with edition 1 and 2 of the ROM.
by thewiz
Mon Jan 23, 2023 2:39 pm
Forum: GAMES
Topic: New ZX81 Games
Replies: 388
Views: 717847

Re: New ZX81 Games

Also, if you are willing to let HL = DE after the call, then "jp $A6E" will work too.

In my last post I meant to put "push hl ; jp $A6F". :oops:
by thewiz
Mon Jan 23, 2023 2:33 pm
Forum: GAMES
Topic: New ZX81 Games
Replies: 388
Views: 717847

Re: New ZX81 Games

Hi,

My solution was to replace it with this "push hl ; call $A6F". Works with editions 1 and 2 for the price of a byte (which gets overwritten anyway).

I'm I able to update the file I previously uploaded or should I reupload?
by thewiz
Sat Jan 21, 2023 10:14 am
Forum: GAMES
Topic: New ZX81 Games
Replies: 388
Views: 717847

Re: New ZX81 Games

Thanks Fruitcake, I'll look into that.
by thewiz
Fri Jan 20, 2023 7:29 pm
Forum: GAMES
Topic: New ZX81 Games
Replies: 388
Views: 717847

Re: New ZX81 Games

Name of Software: QMeteors Author: Paul Daniels Release Date: 20/01/20223 Requirements (eg. 1K, 16K, AY Card, Hi-Res Scheme): 1K lowres Commercial / Public Domain / Free ware / Other - please specify? Freeware Description: ** V1.1 Updated to work with editions 1 and 2 of the ROM ** Travel through th...
by thewiz
Wed Nov 30, 2022 10:09 pm
Forum: Development
Topic: How to fully use the 1K ZX81
Replies: 10
Views: 3177

Re: How to fully use the 1K ZX81

Thanks Dr Beep, thats great seeing it written up. When I wrote QFrog, the displayfile was loaded as part of the program so I didn't have to set it up or need a CLS routine. Useful when writing games with a set playing field. Another trick I used is to use a screen width which is easy to multiple wit...
by thewiz
Thu Oct 15, 2015 2:04 pm
Forum: GAMES
Topic: 1k hires idea, adaptation of Grandpr1x
Replies: 50
Views: 17547

Re: 1k hires idea, adaptation of Grandpr1x

Always amazed what you are able to get out the humble 1k zx81. Also enjoy reading your updates on seeing your screenshots on the forum.