Nice work.
One thing that'd be nice to be able to do would be to load a .p program, without the system being reset; for example I'd load something that would transfer code to address 8192, then load something else and I'd still have the code at 8192 be resident.
Search found 40 matches
- Mon Mar 18, 2024 4:51 am
- Forum: Emulators
- Topic: macOS version of ZX81 iOS/iPadOS app
- Replies: 2
- Views: 3524
- Fri Mar 15, 2024 9:09 pm
- Forum: Software
- Topic: ZXpand+ JOYCFG.TXT file
- Replies: 7
- Views: 2131
Re: ZXpand+ JOYCFG.TXT file
The only reference to that file I can find is in this post , which says: if you have a ZXpand interface. In this case, the programming is done automatically by ZXpand Commander from configuration file JOYCFG.TXT stored in the root directory. Set an entry for your game in the JOYCFG.TXT once and when...
- Tue Mar 12, 2024 10:29 pm
- Forum: ZX BASIC
- Topic: 7Eh near end of REM
- Replies: 4
- Views: 1717
Re: 7Eh near end of REM
As you noted I observed this in that post you referenced.
Probably the best way to avoid this is to have a double 76h at the start of that 0 REM line, making the system omit displaying all the contents. You would still be able to list subsequent lines, with: in this case.
Probably the best way to avoid this is to have a double 76h at the start of that 0 REM line, making the system omit displaying all the contents. You would still be able to list subsequent lines, with:
Code: Select all
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- Tue Mar 12, 2024 8:48 pm
- Forum: GAMES
- Topic: New ZX81 Games
- Replies: 384
- Views: 713409
Re: New ZX81 Games
Looks fun... and addicting! I would suggest another dimension to the game: The "civilians", seeing you're a bombsquad member, are panicked at your sight, and figure there must be a bomb around you, and as such 'run away' from you as you go about searching for the bomb; this presents an extra risk - ...
- Thu Feb 15, 2024 6:46 am
- Forum: Emulators
- Topic: You can put your ZX81 programs online for free on GitHub.io; example Aritm - mental calculation
- Replies: 1
- Views: 1662
- Sat Dec 23, 2023 11:39 pm
- Forum: Hardware
- Topic: Remembering an old 16K RAM Pack
- Replies: 9
- Views: 1400
Re: Remembering an old 16K RAM Pack
Have you had a look through the hardware list? I quickly found this which might be what you're looking for?
- Sat Jan 14, 2023 7:53 pm
- Forum: Hardware
- Topic: ZX81 External Keyboard
- Replies: 45
- Views: 23712
Re: ZX81 External Keyboard
Any updates on availability?
- Thu Dec 15, 2022 6:30 pm
- Forum: SALES
- Topic: New zxpand+s on sell mah retro
- Replies: 18
- Views: 4710
Re: New zxpand+s on sell mah retro
Do we know how legit this seller is?
- Mon Jun 27, 2022 5:05 am
- Forum: GAMES
- Topic: Fast Times At Clairmont High
- Replies: 3
- Views: 1503
Re: Fast Times At Clairmont High
Thanks for this - I remember typing all those hex codes by hand from the magazine, oh so long ago.
I was actually thinking about this game recently, and was looking for it.
I was actually thinking about this game recently, and was looking for it.
- Wed Mar 16, 2022 4:45 am
- Forum: Development
- Topic: REM Line length
- Replies: 14
- Views: 3398
Re: REM Line length
I remember in one of the Sinclair magazines the listing for a game all done in MC - the article had the user create a single large REM statement by hand, then duplicate it several times (edit, change line number, hit ENTER); afterwards, it had the user issue a CLS, then a few POKEs that would end up...