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Zsolt: yes Wilfs article is one I've read many times. Unfortunately it does not enable real-time write capabilities, which is what I wanted. Andys article is new to me. Nice, clear and correct. What I can add to it is that the UDG memory does not have to be in the 8-16k range. Any place will do, but...
I've read vague hints about UDG hardware mods on a few occasions, but never found any description on how to actually do it (and I have really searched!). There are some games and programs that use UDG with good results, that can be tested with EightyOne. I've read the video tutorial and looked at th...
- Mon Nov 17, 2014 12:07 pm
- Forum: Development
- Topic: first attempt using Boriel’s ZX-Basic Compiler
- Replies: 7
- Views: 2587
Andy I think that having the possibility to choose between integers and floats could speed up most BASIC programs considerably.