Search found 68 matches

by Bukster
Mon Jul 01, 2019 10:26 am
Forum: GAMES
Topic: 1K Bejewelled style game
Replies: 3
Views: 2239

1K Bejewelled style game

Here's a 1K game I wrote I call Chain Reaction. It's basically a bejewelled game where you swap two numbers to make a line and try to start a chain reaction. You get 1 point for every number removed, then 2,3,4 up to 7 times for a chain reaction. The controls are: Any key to start (gives the randomi...
by Bukster
Sat Jun 29, 2019 11:13 pm
Forum: Welcome Area
Topic: Hello from North-East England!
Replies: 7
Views: 3004

Re: Hello from North-East England!

Early computers are still worth studying. Modern computers may seem different, but the underlying technology is essentially unchanged. A lot of people using computers today have no deep understanding of how they actually work. You can learn a lot here.
by Bukster
Sat Jun 29, 2019 10:57 pm
Forum: Development
Topic: ZX81-IDE Software Development Tool, IDE
Replies: 44
Views: 32666

Re: ZX81-IDE Software Development Tool, IDE

I've been doing some ZX81 work with Flat Assembler and am working on a 1K game. However with 1K every byte counts and I haven't seen any examples or documentation where I can make the program go straight to the USR routines without ever using ZX81 basic. So under Autorun I have to have the command R...
by Bukster
Wed Jun 12, 2019 9:01 am
Forum: GAMES
Topic: Berzerk in Hi Res
Replies: 3
Views: 2482

Re: Berzerk in Hi Res

After some suggestions and bug fixes here is the final version of Hi-Res Berzxerk. This features robot movement and a number of bug fixes. Only two robots move at a time to keep the game play fast and keep the challenge up. If they all move, it's more like robotron. Shoot one moving robot and anothe...
by Bukster
Sun Jun 02, 2019 4:59 am
Forum: GAMES
Topic: Berzerk in Hi Res
Replies: 3
Views: 2482

Re: Berzerk in Hi Res

I've had a few requests to make the robots move. Here is an updated version with robot movement. Only two robots at a time move. I had to cut back a few game frills to fit this in. There is still the mini game on the title screen. I didn't want to lose that.
HiRes Berzxerk 010620.p
(9.73 KiB) Downloaded 136 times
by Bukster
Fri May 24, 2019 9:28 am
Forum: GAMES
Topic: Berzerk in Hi Res
Replies: 3
Views: 2482

Berzerk in Hi Res

I've finally got a version of Berzerk is pseudo hi Res. I think it plays pretty good and has a lot of options for a ZX81 game. There is even a little Easter egg in there somewhere which I'm sure somebody will find soon enough. Does anybody else know of a Hi Res game that supports Chroma? Perhaps thi...
by Bukster
Sat May 04, 2019 1:10 am
Forum: Welcome Area
Topic: Newbie from Barcelona
Replies: 4
Views: 2653

Re: Newbie from Barcelona

Welcome aboard. I hope the weather is better there than here in New Zealand
by Bukster
Mon Apr 22, 2019 8:48 am
Forum: Welcome Area
Topic: Hello all from Wellington, New Zealand
Replies: 3
Views: 1477

Re: Hello all from Wellington, New Zealand

Welcome to another Kiwi. I'm in Dunedin myself.
by Bukster
Thu Apr 18, 2019 9:55 am
Forum: Welcome Area
Topic: Hello all! Nice to be here!
Replies: 4
Views: 2069

Re: Hello all! Nice to be here!

Welcome aboard. You'll find a lot of helpful people on this forum. I've had many bits of good advice from people here.
by Bukster
Tue Apr 02, 2019 8:17 am
Forum: Development
Topic: Hi Res version of Berzerk
Replies: 4
Views: 1924

Re: Hi Res version of Berzerk

Yes I have been using fruitcake's graphic program. Of course, it still comes down to working out what works best. The player is going to be the worst of them. I need a left and a right facing design that looks reasonably similar from both sides. I need to make one left and right standing and steppin...