Hey Andre,
I would love to see your port as well. You can upload it here on these forums. Or provide a download link to it.
Paul
Search found 62 matches
- Sun Jun 22, 2008 9:49 pm
- Forum: Development
- Topic: 8K Adventure ported to the ZX-81?
- Replies: 114
- Views: 78307
- Sun Jun 22, 2008 8:08 pm
- Forum: Development
- Topic: 8K Adventure ported to the ZX-81?
- Replies: 114
- Views: 78307
Re: 8K Adventure ported to the ZX-81?
Looks like a good program to use, gus. I'll await this evenings release with anticipation.
Paul
Paul
- Sun Jun 22, 2008 7:38 pm
- Forum: Development
- Topic: 8K Adventure ported to the ZX-81?
- Replies: 114
- Views: 78307
Re: 8K Adventure ported to the ZX-81?
Sounds good, gus. Thanks.
Paul
Paul
- Sun Jun 22, 2008 6:26 pm
- Forum: Development
- Topic: 8K Adventure ported to the ZX-81?
- Replies: 114
- Views: 78307
Re: 8K Adventure ported to the ZX-81?
I'm sure that gus is working on getting the text correct. It just needs to wordwrap in certain rooms so that no text is cut off or missing.
Paul
Paul
- Sun Jun 22, 2008 6:04 am
- Forum: Development
- Topic: 8K Adventure ported to the ZX-81?
- Replies: 114
- Views: 78307
Re: 8K Adventure ported to the ZX-81?
Hey gus, In the latest release, playwise, everything looked fine. But I noticed that some of the text in the room descriptions gets cut off a bit in some locations (in particular the castle). If you could correct this small grammatical errors I would be much appreciated. :) Paul Hi Paul, Of course ...
- Sat Jun 21, 2008 4:11 am
- Forum: Development
- Topic: 8K Adventure ported to the ZX-81?
- Replies: 114
- Views: 78307
Re: 8K Adventure ported to the ZX-81?
Hey gus,
In the latest release, playwise, everything looked fine. But I noticed that some of the text in the room descriptions gets cut off a bit in some locations (in particular the castle). If you could correct this small grammatical errors I would be much appreciated.
Paul
In the latest release, playwise, everything looked fine. But I noticed that some of the text in the room descriptions gets cut off a bit in some locations (in particular the castle). If you could correct this small grammatical errors I would be much appreciated.
Paul
- Fri Jun 20, 2008 5:35 am
- Forum: Development
- Topic: 8K Adventure ported to the ZX-81?
- Replies: 114
- Views: 78307
Re: 8K Adventure ported to the ZX-81?
Thanks a million gus! It now works as played! Congrats!
I put it up on my page here:
http://www.geocities.com/dunric/index.html
(scroll down about 3/4th of the way to download)
Paul
I put it up on my page here:
http://www.geocities.com/dunric/index.html
(scroll down about 3/4th of the way to download)
Paul
- Thu Jun 19, 2008 6:04 pm
- Forum: Development
- Topic: 8K Adventure ported to the ZX-81?
- Replies: 114
- Views: 78307
Re: 8K Adventure ported to the ZX-81?
Hey gus, It looks good, except for one thing: In the clearing, it says I can go south into the forest. But when I type "s" to go south, it says "cannot go that way". ??? I checked in the program lines 1400-1427 and it occurs in Room 7. North of room 7 is room 6, and south is room 10. It cannot seem ...
- Wed Jun 18, 2008 10:42 pm
- Forum: Development
- Topic: 8K Adventure ported to the ZX-81?
- Replies: 114
- Views: 78307
Re: 8K Adventure ported to the ZX-81?
I thought Andre*** abandoned it due to an out of memory error?
Paul
Paul
- Wed Jun 18, 2008 7:43 pm
- Forum: Development
- Topic: 8K Adventure ported to the ZX-81?
- Replies: 114
- Views: 78307
Re: 8K Adventure ported to the ZX-81?
That was a quick game.sirmorris wrote:Finished!
Heh - not really
Paul