Search found 2136 matches

by dr beep
Thu Sep 22, 2011 11:18 am
Forum: Development
Topic: New game 1K Hires in development : Ghost Hunt
Replies: 6
Views: 5170

Re: New game 1K Hires in development : Ghost Hunt

Will there be any Bytes left for Circle(s) around the cross? Sorry, but the cross is done like this: 32 bytes, pixelcontrolled in x-direction. y-direction is done with a counter only. During screendrawing: As long as line is not encountered: draw normal line. Line encountered : draw line inverted. ...
by dr beep
Thu Sep 22, 2011 10:32 am
Forum: Development
Topic: New game 1K Hires in development : Ghost Hunt
Replies: 6
Views: 5170

Re: New game 1K Hires in development : Ghost Hunt

A (tricked***) image of the game.
You must move the crossing lines to the ghost to capture it before the time reaches 0.

*** since the ghost will not permanently be visible the ghost is added for the complete image.

Image
by dr beep
Tue Sep 20, 2011 10:11 am
Forum: Development
Topic: New game 1K Hires in development : Ghost Hunt
Replies: 6
Views: 5170

New game 1K Hires in development : Ghost Hunt

Right now I am working on a 1K Hires game named "Ghost Hunt". The game is based on a ONELINER for the ZX Spectrum named TIMERACER. You will see an aimingcross like a riffle. Once in a while you will see a ghost flashing on the screen. You need to hit the ghost with the cross (no need to shoot, or pe...
by dr beep
Tue Sep 13, 2011 3:59 pm
Forum: GAMES
Topic: New game in 1K Hires: Return to Mazeddy's Castle
Replies: 3
Views: 4536

Re: New game in 1K Hires: Return to Mazeddy's Castle

An excellent achievement, although the narrow view makes me confused really, really fast. Keep up the good work. As said in the comment in the video ; I am working on another 3D view. This view will be deeper and wider (even a space in the middle) with less steep walls. So far the mazegenerator (co...
by dr beep
Wed Sep 07, 2011 11:21 pm
Forum: GAMES
Topic: New game in 1K Hires: Return to Mazeddy's Castle
Replies: 3
Views: 4536

New game in 1K Hires: Return to Mazeddy's Castle

After finding the castle you got robbed on the exit and dropped back inside the castle. Can you find your way out from this 3D maze? After finding the exit start again on another place in the maze. Controls : Q = forward O = left P = right S = start new game. Especially for Siggi I have set more del...
by dr beep
Wed Sep 07, 2011 2:53 pm
Forum: Development
Topic: Do you want another Hires 1K game?????
Replies: 11
Views: 11871

Re: Do you want another Hires 1K game?????

And: in a real maze you don't know your coordinates (you normally have neither a map nor a GPS system, when you really need it ;) ) So I would omit them ... Siggi The game will be much harder then! Real life IS hard! Why should a game be easier? :o Siggi ;) Ok, so direction only (you managed to kee...
by dr beep
Wed Sep 07, 2011 1:42 pm
Forum: Development
Topic: Do you want another Hires 1K game?????
Replies: 11
Views: 11871

Re: Do you want another Hires 1K game?????

Looks nice :) But IMHO the key-repeat-rate is too fast (at least for me). Repeat rate can be set without the cost of memory And: in a real maze you don't know your coordinates (you normally have neither a map nor a GPS system, when you really need it ;) ) So I would omit them ... Siggi The game wil...
by dr beep
Wed Sep 07, 2011 1:10 pm
Forum: Development
Topic: Do you want another Hires 1K game?????
Replies: 11
Views: 11871

Re: Do you want another Hires 1K game?????

Here is the first (not final version). The story so far. After discovering Mazeddy's Castle you are robbed by bandits and they dropped you inside Mazeddy's Castle where they thought you could not escape. So can you find the exit again? 1 advantage, the door is still open so you don't need to search ...
by dr beep
Wed Sep 07, 2011 8:10 am
Forum: Development
Topic: Do you want another Hires 1K game?????
Replies: 11
Views: 11871

Re: Do you want another Hires 1K game?????

I am working on a maze 3D view. This version will have a fixed maze and each time you are dropped somewhere in the maze and you need to find the exit. While working on it I got an idea to built the 3D view quite differently. This might not only give a better view, but also more room for coding, maki...