Search found 325 matches

by nollkolltroll
Wed Oct 21, 2015 6:18 pm
Forum: Development
Topic: My new 1K demo
Replies: 22
Views: 7104

Re: My new 1K demo

PokeMon: The bars move in a sine-pattern.
by nollkolltroll
Wed Oct 21, 2015 1:07 pm
Forum: Development
Topic: My new 1K demo
Replies: 22
Views: 7104

Re: My new 1K demo

Thanks for all the positive comments, it makes my heart all warm and fuzzy! I just added the source, have a look at the original post. This version is NTSC and PAL compatible. dr beep: I really enjoyed looking at the source of your games, I hope I can inspire someone as much with my source as you've...
by nollkolltroll
Tue Oct 20, 2015 1:12 pm
Forum: Development
Topic: My new 1K demo
Replies: 22
Views: 7104

Re: My new 1K demo

Thank you zx81jens, it is good to hear that all the work is appreciated.

Rishi, thanks for testing on a real zeddy, now I'll go ahead and finish the release.
by nollkolltroll
Tue Oct 20, 2015 8:41 am
Forum: Development
Topic: My new 1K demo
Replies: 22
Views: 7104

Re: My new 1K demo

It occured to me that this is a PAL-only release. On NTSC-machines the timing is too off to produce the desired effect.
An NTSC-fixed version will be released in the future.
by nollkolltroll
Mon Oct 19, 2015 8:53 pm
Forum: Development
Topic: My new 1K demo
Replies: 22
Views: 7104

Re: My new 1K demo

Yes, memory-size is easy. I know that the size is OK.
The graphics capabilities of a 1k-machine are supposed to be WRX-compatible, but I have yet to test it for myself on my code. Not having an unmodified 1k-machine stopped me from being certain that it works, now I can only hope that it works.
by nollkolltroll
Mon Oct 19, 2015 6:55 pm
Forum: Development
Topic: My new 1K demo
Replies: 22
Views: 7104

My new 1K demo

I've been busy the last week coding an idea that I hoped would fit in an unexpanded ZX81. It should work on any unexpanded ZX81, or with memory expansion that is WRX-modified. I've tested this version to work on: - EightyOne emulator, 1k or 16k RAM, PAL or NTSC, WRX - ZX81 with internal 16k WRX RAM ...
by nollkolltroll
Thu Oct 15, 2015 11:03 am
Forum: Software
Topic: Pixel-Life Videos Update
Replies: 5
Views: 3410

Re: Pixel-Life Videos

This seems like a very nice program to try my newly built UDG!
by nollkolltroll
Mon Oct 05, 2015 10:25 pm
Forum: Hardware
Topic: Custom 64K RAM expansion for the ZX81
Replies: 9
Views: 7415

Re: Custom 64K RAM expansion for the ZX81

Yes, I used to have that expansion working in one of my ZX81:s. RAMCS and ROMCS are the newly decoded signals required for the ram & rom chips, the old RAMCS and ROMCS are not used any more. I ditched this expansion and built a 16k internal RAM that does WRX, and also an 8k in the 8-16k area that ca...
by nollkolltroll
Sat Oct 03, 2015 9:03 am
Forum: Hardware
Topic: Solderfest! UDG working! Internal ram! [added pic]
Replies: 2
Views: 1301

Re: Solderfest! UDG working! Internal ram!

And some pixels to back me up:
ZX81 modified.jpg
ZX81 modified.jpg (134.29 KiB) Viewed 1264 times
by nollkolltroll
Thu Oct 01, 2015 9:33 pm
Forum: Hardware
Topic: Solderfest! UDG working! Internal ram! [added pic]
Replies: 2
Views: 1301

Solderfest! UDG working! Internal ram! [added pic]

I got some serious error searching and soldering done this weekend, and I restored one of my broken ZX81s to full working order. Having done the repairs, I finally made an 8k UDG ram, according to the description at http://homepage.ntlworld.com/deborah.clayton1/zx81+2.html Now I can finally play aro...