Search found 354 matches
- Mon Jul 04, 2022 5:21 am
- Forum: Spectrum BASIC
- Topic: displaying and animating UDG's on the spectrum
- Replies: 15
- Views: 11445
Re: displaying and animating UDG's on the spectrum
btw, how do you pronounce xavsnap anyway?
- Sun Jul 03, 2022 10:21 pm
- Forum: Spectrum BASIC
- Topic: displaying and animating UDG's on the spectrum
- Replies: 15
- Views: 11445
Re: displaying and animating UDG's on the spectrum
got the UDG on screen finally but what if I wanted to use a joystick (cursor keys in this case, I don't have an actual spectrum), how would I do that?
- Sun Jul 03, 2022 3:21 am
- Forum: Spectrum BASIC
- Topic: displaying and animating UDG's on the spectrum
- Replies: 15
- Views: 11445
Re: displaying and animating UDG's on the spectrum
could you clarify the code?
- Sun Jul 03, 2022 1:06 am
- Forum: Spectrum BASIC
- Topic: displaying and animating UDG's on the spectrum
- Replies: 15
- Views: 11445
displaying and animating UDG's on the spectrum
I can enter the binary data well enough but how do I display it? I'm not talking about poking the data for the small ones either. Commodore allows you to show the sprite, the C128 has a sprite command. How do I do this on the spectrum?
Data bin (numbers) then what?
Data bin (numbers) then what?
- Wed Jun 15, 2022 11:26 pm
- Forum: Development
- Topic: Is this a good version of battleship? How can I improve it?
- Replies: 1
- Views: 917
Is this a good version of battleship? How can I improve it?
any ideas would be welcome
I want to enter it into the 2022 Comp Sys sinclair CGC but I don't know if it would qualify
Updated version
Should I send it to andy or keep working on it?
Edit: Final version: Just need to add the score near the end.
Everything has been fixed
thanks for the support
I want to enter it into the 2022 Comp Sys sinclair CGC but I don't know if it would qualify
Updated version
Should I send it to andy or keep working on it?
Edit: Final version: Just need to add the score near the end.
Everything has been fixed
thanks for the support
- Wed Jun 15, 2022 7:39 am
- Forum: Development
- Topic: Made a simple character for the zx81. How do I animate it?
- Replies: 5
- Views: 1651
- Tue Jun 14, 2022 6:08 am
- Forum: Development
- Topic: Made a simple character for the zx81. How do I animate it?
- Replies: 5
- Views: 1651
- Mon Jun 13, 2022 5:05 am
- Forum: Development
- Topic: Made a simple character for the zx81. How do I animate it?
- Replies: 5
- Views: 1651
Made a simple character for the zx81. How do I animate it?
I know the zx81 doesn't have sprites but It was easier to remember.
would appreciate any help you can give. And yes, I read the manual, no such luck
would appreciate any help you can give. And yes, I read the manual, no such luck
- Sun Jun 12, 2022 4:45 am
- Forum: Development
- Topic: The Howling for ZX81
- Replies: 3
- Views: 1534
- Fri Jun 10, 2022 7:12 am
- Forum: Development
- Topic: The Howling for ZX81
- Replies: 3
- Views: 1534
The Howling for ZX81
To my knowledge, there is no adaptation of Gary Bradner's novel for any system so this is my attempt. I get error 5 at line 50, any reason why? anyway, would love suggestions for gameplay (never read the novel) requires 16k rampack wish me luck Added graphics and a general store. First enemy added. ...