Search found 52 matches

by RobertK
Wed Oct 24, 2018 3:09 pm
Forum: ZX BASIC
Topic: ZX81X2.ROM - and the big bang
Replies: 61
Views: 81254

Re: ZX81X2.ROM - and the big bang

I programmed the ZX81x2 ROM into a ZXC4 ROM cartridge plugged into a Chroma interface and ran a simple loop that filled the screen with random numbers. The difference in speed compared to the running the same loop using the standard ZX81 ROM is very noticeable and highly impressive! Congratulations...
by RobertK
Sun Sep 02, 2018 9:39 am
Forum: Welcome Area
Topic: Good to be here!
Replies: 12
Views: 7981

Re: Good to be here!

zxooner, great that you joined this forum. If you want to make a step forward from Basic but ASM is too difficult for you (as it is for me), then you could try developing in C using z88dk.
by RobertK
Fri Aug 24, 2018 8:49 pm
Forum: Development
Topic: z88dk: Creating flicker-free animation on the ZX80
Replies: 4
Views: 4092

z88dk: Creating flicker-free animation on the ZX80

ZX80 flickerfree in C is possible in very simple games that loop over the same instructions all the time. Thanks for your explanation, now I finally understand why DStar has smooth flicker-free animation and why I couldn't make it: in my game there are just too many other things going on inside the...
by RobertK
Tue Aug 21, 2018 3:05 pm
Forum: GAMES
Topic: CROSS CHASE
Replies: 16
Views: 9875

Re: CROSS CHASE

A great little game, and your target list is very impressive! I have to admit that I learned a few things from your source when I started porting my game H-Tron to other Z80-based machines. In the meantime, z88dk has improved a lot, for example new targets have been added. I noticed that the followi...
by RobertK
Thu Jun 14, 2018 12:01 pm
Forum: GAMES
Topic: H-Tron
Replies: 18
Views: 13448

Re: H-Tron

Off-Topic: I have now released the first cross-platform version of this game: https://sourceforge.net/projects/h-tron/ Currently ten eleven target systems are supported: Sinclair ZX81 Jupiter Ace Mattel Aquarius Philips P2000 Philips VG5000 Robotron Z 1013 Robotron Z 9001 (KC 87) Sharp MZ Tandy TRS-...
by RobertK
Fri Jun 01, 2018 11:00 am
Forum: GAMES
Topic: "Patrulha Espacial" Patch for 50Hz ZX81
Replies: 4
Views: 3411

Re: "Patrulha Espacial" Patch for 50Hz ZX81

When I tried "Patrulha Espacial" and "Missão Andrômeda" I was surprised to hear my Chroma Interface-equipped ZX81 play music over the TV! I don't have any sound equipment, so that was like when your cat suddenly starts talking to you... Activate "Beeper Sound" in the EightyOne emulator, then you wil...
by RobertK
Tue May 22, 2018 3:58 pm
Forum: Development
Topic: Work in progress : 1K hires Stupid Cupid
Replies: 8
Views: 4490

Re: Work in progress : 1K hires Stupid Cupid

The bonus round looks spectacular. I am once again impressed what you can do in 1k...
by RobertK
Mon May 07, 2018 10:49 am
Forum: Development
Topic: Work in progress : 1K hires Stupid Cupid
Replies: 8
Views: 4490

Re: Work in progress : 1K hires Stupid Cupid

The hearts will then drop from second line down and on top moving horizontally. I think it would be better if you would make the vertical ones pause for some time to allow the player to catch his breath again. This would be some sort of a bonus round where the player can score extra points but cann...
by RobertK
Sun May 06, 2018 9:57 pm
Forum: Development
Topic: Work in progress : 1K hires Stupid Cupid
Replies: 8
Views: 4490

Re: Work in progress : 1K hires Stupid Cupid

dr beep wrote: Sun May 06, 2018 12:55 pm So what can be added in the remaining 352 bytes?
Nice game! The shooting is a little monotonous, maybe you could add a horizontally flying heart that sometimes appears on the top of the screen (instead of the falling hearts), just like the saucer in Space Invaders?
by RobertK
Sun Apr 15, 2018 8:27 pm
Forum: Development
Topic: New game - BiggOil
Replies: 9
Views: 7508

Re: New game - BiggOil

I was thinking about trying to write an "Anteater" game, but I'm glad that you did it first. All those little details - the oil company idea, the "panic pipe retreat", the rotating hose drum, the moving clouds - make it a very enjoyable game! And it's very addictive, because the bottom cave is so ha...