Search found 346 matches
- Wed Jun 21, 2023 10:51 pm
- Forum: Development
- Topic: JOY81 - Programmable Joystick Interface for ZX81
- Replies: 102
- Views: 61551
Re: JOY81 - Programmable Joystick Interface for ZX81
I don't have a physical zx81, Can you make a rom dump or image of the interface for emulation?
- Wed Jun 21, 2023 9:01 pm
- Forum: Development
- Topic: up and away animation for zx81. How to improve?
- Replies: 2
- Views: 4653
up and away animation for zx81. How to improve?
so this is the animation I did, using a program I made myself. I have two. the first is Sprite move which is a simple 8 lines of BASIC allowing you to make an object and move it using z and x and c here, a simple animation is done of a man and he goes up the elevator. use either z or x to make an im...
- Fri Jun 02, 2023 4:27 am
- Forum: Development
- Topic: Werewolf chase for zx80
- Replies: 1
- Views: 4365
Werewolf chase for zx80
I redid the entire game. After you reach the end, you realize that the world is about to end. Yes gentlemen, zombies. Due to the sheer amount of text and some graphics, you need 32k. Enjoy. It's not so much a game, more of an attempted adventure. Too bad, the zx81 can't do color.
Re: AZMIC ROM
this rom is a neat concept but the manual is...hard to use. It reads more like a field manual and less like a beginners book. Useful for some I guess. It doesn't help that I need to keep referencing certain chapters just to assemble stuff. How did kids back then cope with this? Such a weird little m...
- Thu May 11, 2023 2:19 am
- Forum: ZX BASIC
- Topic: determining x and y coordinates in BASIC. Is there a visual guide?
- Replies: 2
- Views: 4392
Re: determining x and y coordinates in BASIC. Is there a visual guide?
I never saw that lol
thanks
thanks
- Wed May 10, 2023 10:59 pm
- Forum: ZX BASIC
- Topic: determining x and y coordinates in BASIC. Is there a visual guide?
- Replies: 2
- Views: 4392
determining x and y coordinates in BASIC. Is there a visual guide?
Is there a visual reference for determining x and y coordinates. I'm asking this because my memory is terrible. Is there a guide of some sort that provides a visual reference?
- Tue Mar 28, 2023 11:17 pm
- Forum: ZX BASIC
- Topic: what is this code doing exactly?
- Replies: 2
- Views: 917
what is this code doing exactly?
I just typed in the 1k version of pumpkin for the zx81 and have a question: I noticed that this version is using a lot of VAL statements but where is the information coming from Logic would dictate that the CPU would be getting the info from data statements. Obviously sinclair basic lacks this (unti...
- Sat Mar 25, 2023 3:20 am
- Forum: GAMES
- Topic: Attrition for ZX80
- Replies: 0
- Views: 1186
Attrition for ZX80
I did my best to cram this into 1k. The USA is being invaded by aliens from another world. You are charged with defending either Santa monica, Santa clara or Chicago, depending on where you place your men. The variable a$ is the only one used. It serves two purposes: 1. to show which city you are de...
- Fri Mar 03, 2023 8:19 pm
- Forum: Development
- Topic: PACMAN 1K
- Replies: 27
- Views: 4718
Re: PACMAN 1K
do you work there? Just heard about Andy Remnic
RIP
RIP
- Fri Mar 03, 2023 7:46 pm
- Forum: Development
- Topic: PACMAN 1K
- Replies: 27
- Views: 4718
Re: PACMAN 1K
listing please. Also, hello God