Search found 2155 matches

by dr beep
Thu Sep 29, 2011 10:14 pm
Forum: GAMES
Topic: New game 1K Hires : Ghost Hunt
Replies: 11
Views: 9131

Re: New game 1K Hires : Ghost Hunt

Source with ZXPAND read
by dr beep
Thu Sep 29, 2011 10:03 pm
Forum: GAMES
Topic: New game 1K Hires : Ghost Hunt
Replies: 11
Views: 9131

Re: New game 1K Hires : Ghost Hunt

Please try ZXPAND version.

I will now make the source in txt.
by dr beep
Thu Sep 29, 2011 8:51 pm
Forum: GAMES
Topic: New game 1K Hires : Ghost Hunt
Replies: 11
Views: 9131

Re: New game 1K Hires : Ghost Hunt

Sorry - I don't know how I missed this! TOP STUFF! It's such a simple idea but so nicely executed :) For enlightened users it is nothing short of brilliant how you've managed the display code. One request - can it please support zxpand joystick??? I don't mind adding support myself if you're happy ...
by dr beep
Thu Sep 29, 2011 8:49 pm
Forum: GAMES
Topic: New game 1K Hires : Ghost Hunt
Replies: 11
Views: 9131

Re: New game 1K Hires : Ghost Hunt

siggi wrote:My current highscore is 4627.
Good or bad?

Siggi
My highscore is almost double.
by dr beep
Sun Sep 25, 2011 9:50 pm
Forum: Emulators
Topic: Emulators
Replies: 4
Views: 4752

Re: Emulators

While experimenting Hires in 1K RAM I use EigthyOne.

It's the best for me.
by dr beep
Fri Sep 23, 2011 8:50 pm
Forum: GAMES
Topic: New game 1K Hires : Ghost Hunt
Replies: 11
Views: 9131

Re: New game 1K Hires : Ghost Hunt

by dr beep
Fri Sep 23, 2011 11:19 am
Forum: GAMES
Topic: New game 1K Hires : Ghost Hunt
Replies: 11
Views: 9131

New game 1K Hires : Ghost Hunt

Yes, another 1K hires game. Controls 5678 Start game with SPACE Capture the ghost before time runs out. Your score is the remaining time, so the faster you get the ghost the more points you score. After each ghost the game will go a little faster untill topspeed is reached. When time runs empty befo...
by dr beep
Thu Sep 22, 2011 7:10 pm
Forum: Development
Topic: New game 1K Hires in development : Ghost Hunt
Replies: 6
Views: 5176

Re: New game 1K Hires in development : Ghost Hunt

I think that the timing will make it hard enough so jumping around will make it harder.
by dr beep
Thu Sep 22, 2011 1:24 pm
Forum: Development
Topic: New game 1K Hires in development : Ghost Hunt
Replies: 6
Views: 5176

Re: New game 1K Hires in development : Ghost Hunt

Here is the testversion to test collission.
Score isn't added yet, but the gameplay works.
Timesetting is disabled for testing, but you can get an idea of the game.

Controls 5678
Start game = space
by dr beep
Thu Sep 22, 2011 11:18 am
Forum: Development
Topic: New game 1K Hires in development : Ghost Hunt
Replies: 6
Views: 5176

Re: New game 1K Hires in development : Ghost Hunt

Will there be any Bytes left for Circle(s) around the cross? Sorry, but the cross is done like this: 32 bytes, pixelcontrolled in x-direction. y-direction is done with a counter only. During screendrawing: As long as line is not encountered: draw normal line. Line encountered : draw line inverted. ...