... and yet another demo!
... and yet another demo!
Hi folks,
Here's my pure-assembler, no-sound, low-resolution demo. Well - I like it. Tell me what you think.
Bernd
Here's my pure-assembler, no-sound, low-resolution demo. Well - I like it. Tell me what you think.
Bernd
- Attachments
-
- BBDEMO.p
- My Demo
- (14.54 KiB) Downloaded 287 times
Re: ... and yet another demo!
Good job!
I like it!
I like it!
Re: ... and yet another demo!
nice, i like the graphics, did you draw them yourself ?
me like
Andy
me like
Andy
what's that Smell.... smells like fresh flux and solder fumes...
Re: ... and yet another demo!
Really good job - the graphics are good and smooth scrolling
Rich Mellor
RWAP Software
RWAP Adventures
SellMyRetro
Retro-Printer Module
Also Involved in:
Icephorm
RWAP Software
RWAP Adventures
SellMyRetro
Retro-Printer Module
Also Involved in:
Icephorm
Re: ... and yet another demo!
Thank you very much for the flowers
@Andy: I assume you are asking for the images, not the graphics effects. I did not draw them, but instead I took some images, converted them with a graphics program (in fact I used three of them), and then I used my amazing self-made Java tool to convert the pixels to assembler instructions.
Bernd
@Andy: I assume you are asking for the images, not the graphics effects. I did not draw them, but instead I took some images, converted them with a graphics program (in fact I used three of them), and then I used my amazing self-made Java tool to convert the pixels to assembler instructions.
Bernd
Re: ... and yet another demo!
ah ah, i see, those tools you mention could be useful for other... Myself included,
what's that Smell.... smells like fresh flux and solder fumes...
Re: ... and yet another demo!
Hi Andy,
well, yes, of course. But at the time being the tools are not finished or very rough-edged (so to say) - quick and dirty, you know. The Java program for example contains hardcoded paths and filenames, and it does not (yet) come with a GUI. If you are eager to see the tools in their current pre-alpha status, I can send them to you via PM or e-mail. Or you wait a bit until I've taken the time to finish and release them. There's no documentation yet either; I should at least write a readme...
Bernd
well, yes, of course. But at the time being the tools are not finished or very rough-edged (so to say) - quick and dirty, you know. The Java program for example contains hardcoded paths and filenames, and it does not (yet) come with a GUI. If you are eager to see the tools in their current pre-alpha status, I can send them to you via PM or e-mail. Or you wait a bit until I've taken the time to finish and release them. There's no documentation yet either; I should at least write a readme...
Bernd
Re: ... and yet another demo!
I think its probably best to wait for the finished thing,
Regards Andy
Regards Andy
what's that Smell.... smells like fresh flux and solder fumes...
Re: ... and yet another demo!
Ok, I built a GUI for the Java tool, so it should be fairly easy to use it to create assembler data for low-resolution pictures for the zeddy. This is the process:
1. Get some nice files from somewhere. Good sources are line art or two-colour pictures.
2. Use your favourite graphics program to resize the pictures. Use a maximum of x=64 and y=48 by keeping the aspect ratio, if you want to display the whole picture at once without scrolling.
3. Reduce the colours to black and white. GIMP has a threshold filter, for example.
4. Double-click on ZX81GraphicsReader.jar to start the converter.
5. Use the "Add..." button to add the source files you want to convert (the resized, b/w pics).
6. If you accidentally added some wrong files to the list, you can get rid of them by clicking them while holding the Ctrl key, then click "Remove"
7. Select the target file with the - bummer - "Select..." button. You are going to get a text file, so you may want to name it something like "mypics.txt", "mypics.asm", or "mypics.inc".
8. Click the "Convert" button, and you'll get your file containing the data of all pictures as DB assembler statements, each number representing a ZX81 block graphics code.
Currently the tool support black and white only - no grey. Let's see if I can add that...
The board doesn't allow the extension .jar, so I merely renamed it to .zip (as a JAR is nothing but a ZIP following certain conventions), so you must rename the ZX81GraphicsReader.zip to ZX81GraphicsReader.jar. Have fun!
Bernd
P.S.: If double clicking the JAR file doesn't work, you can try this:
java -jar "ZX81GraphicsReader.jar"
The JAR has been tested on a Java 7 JRE.
1. Get some nice files from somewhere. Good sources are line art or two-colour pictures.
2. Use your favourite graphics program to resize the pictures. Use a maximum of x=64 and y=48 by keeping the aspect ratio, if you want to display the whole picture at once without scrolling.
3. Reduce the colours to black and white. GIMP has a threshold filter, for example.
4. Double-click on ZX81GraphicsReader.jar to start the converter.
5. Use the "Add..." button to add the source files you want to convert (the resized, b/w pics).
6. If you accidentally added some wrong files to the list, you can get rid of them by clicking them while holding the Ctrl key, then click "Remove"
7. Select the target file with the - bummer - "Select..." button. You are going to get a text file, so you may want to name it something like "mypics.txt", "mypics.asm", or "mypics.inc".
8. Click the "Convert" button, and you'll get your file containing the data of all pictures as DB assembler statements, each number representing a ZX81 block graphics code.
Currently the tool support black and white only - no grey. Let's see if I can add that...
The board doesn't allow the extension .jar, so I merely renamed it to .zip (as a JAR is nothing but a ZIP following certain conventions), so you must rename the ZX81GraphicsReader.zip to ZX81GraphicsReader.jar. Have fun!
Bernd
P.S.: If double clicking the JAR file doesn't work, you can try this:
java -jar "ZX81GraphicsReader.jar"
The JAR has been tested on a Java 7 JRE.
Re: ... and yet another demo!
bbock wrote:Hi folks,
Here's my pure-assembler, no-sound, low-resolution demo. Well - I like it. Tell me what you think.
Bernd
Excellent.
Y
PS: You could have written to me, for music.
IN NIHILUM REVERTERIS - a big text-adventure game for ZX81: http://tiny.pl/g2m6m
"MONOCHROME" issue 5 - (Spring 2014) free paper/PDF magazine about ZX81: http://tiny.pl/q2m44
ZX81 COMPETITIONS 2007/2009: http://zx81.republika.pl/
"MONOCHROME" issue 5 - (Spring 2014) free paper/PDF magazine about ZX81: http://tiny.pl/q2m44
ZX81 COMPETITIONS 2007/2009: http://zx81.republika.pl/