im looking for a manual for SRAM HR Ext. BASIC

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the7778
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im looking for a manual for SRAM HR Ext. BASIC

Post by the7778 »

i need to know how it handles the large 'eye' sprite in the demo. i cant see anything in the basic listing that will do this. so im guessing its in code somewhere? or in a dimensional array. anyway a manual would be useful...
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mrtinb
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Re: im looking for a manual for SRAM HR Ext. BASIC

Post by mrtinb »

Is it this you are looking for?

viewtopic.php?t=1441
Martin
https://zx.rtin.be
ZX81, Lambda 8300, Commodore 64, Mac G4 Cube
David G
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Re: im looking for a manual for SRAM HR Ext. BASIC

Post by David G »

haha, when i read "SHREB" i mentally think "super hi-res" but it actually stands for "SRAM hi-res extended BASIC" or as the manual calls it: "SRAM HI*RES"
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GCHarder
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Re: im looking for a manual for SRAM HR Ext. BASIC

Post by GCHarder »

The routines are based on QuickBASIC style commands GET$ and PUT$, yes the underlying data is saved in an array.

Take a look at the moire pattern programs here...

viewtopic.php?f=11&t=4739&start=10

They use giant sized G$ and P$ commands.

Regards;

Greg
the7778
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Re: im looking for a manual for SRAM HR Ext. BASIC

Post by the7778 »

many thanks.
Last edited by the7778 on Tue Oct 04, 2022 10:29 am, edited 1 time in total.
the7778
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Re: im looking for a manual for SRAM HR Ext. BASIC

Post by the7778 »

mrtinb wrote: Mon Oct 03, 2022 5:26 pm Is it this you are looking for?

viewtopic.php?t=1441
many thanks. any idea where the udg pattern utility is?
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mrtinb
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Re: im looking for a manual for SRAM HR Ext. BASIC

Post by mrtinb »

the7778 wrote: Tue Oct 04, 2022 10:29 am many thanks. any idea where the udg pattern utility is?
I've never used SHREB. I just remembered there was a post about it, that I linked to. I don't know of a UDG pattern utility for SHREB. I know the exists a UDG utility for the UDG4ZXpand expansion card, but that requires a the hardware.
Martin
https://zx.rtin.be
ZX81, Lambda 8300, Commodore 64, Mac G4 Cube
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