What is the best routine for graphics compression?

A place to discuss the ZX80's and ZX81's younger brother - the Sinclair ZX Spectrum
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alexeym
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Joined: Fri Sep 13, 2019 6:05 pm

What is the best routine for graphics compression?

Post by alexeym » Fri Sep 13, 2019 8:53 pm

I'm looking for a Mac or Windows tool to compress ZX Spectrum graphics (not only full screen .scr images but also sprites) and routine which would decompress the data and put the decompressed sprite to x,y coordinates (1-32, 1-24). I wonder what is the best routine for that?

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XavSnap
Posts: 740
Joined: Sat May 10, 2008 4:23 pm

Re: What is the best routine for graphics compression?

Post by XavSnap » Sat Sep 14, 2019 7:35 am

Hi Alexeym,

Welcome onboard !

The Claus Jahn's web site (http://www.zxmodules.de/) is down ?
:mrgreen:

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mrtinb
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Re: What is the best routine for graphics compression?

Post by mrtinb » Sat Sep 14, 2019 8:55 am

Martin
ZX81, Lambda 8300, Commodore 64, Mac G4 Cube

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XavSnap
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Joined: Sat May 10, 2008 4:23 pm

Re: What is the best routine for graphics compression?

Post by XavSnap » Sat Sep 14, 2019 4:21 pm

Thanks Martin,

… have a look to the excellents Spectrum tools http://www.zx-modules.de/ !
:lol:

Wrong URL from https://www.worldofspectrum.org/utilities.html

alexeym
Posts: 2
Joined: Fri Sep 13, 2019 6:05 pm

Re: What is the best routine for graphics compression?

Post by alexeym » Sun Sep 15, 2019 11:36 am

Thanks, guys.

I've browsed over the website. It's awesome, but I couldn't find a sprite compression tool or a routine to decompress sprites and put them the screen. Could you point me to it?

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