New release of EightyOne available

Emulator and emulator development specific topics
Fruitcake
Posts: 346
Joined: Wed Sep 01, 2010 10:53 pm

Re: New release of EightyOne available

Post by Fruitcake »

XavSnap wrote: Sun Mar 26, 2023 10:01 pm i steel trying to find a big one.
That's very kind of you, but I really don't wish to put you to any trouble... ;-)
Fruitcake
Posts: 346
Joined: Wed Sep 01, 2010 10:53 pm

Re: New release of EightyOne available

Post by Fruitcake »

XavSnap wrote: Sun Mar 26, 2023 10:01 pm :lol:

Thanks Paul !
I have four release in the same directory... :oops:
Just too many people in EO folder.

Forget my holy bug, but i steel trying to find a big one.
It's hard to find.

It's really a good emulator.
:twisted:
But seriously, any feedback on bugs or improvements is welcome and might even get included in a future release!
Fruitcake
Posts: 346
Joined: Wed Sep 01, 2010 10:53 pm

Re: New release of EightyOne available

Post by Fruitcake »

XavSnap wrote: Sun Mar 26, 2023 10:01 pm It's really a good emulator.
:twisted:
Yes, Mike did a good job putting the foundations all in place. I've just tried to polish it here and there to make it shine more.
Fruitcake
Posts: 346
Joined: Wed Sep 01, 2010 10:53 pm

Re: New release of EightyOne available

Post by Fruitcake »

Elurdio wrote: Thu Mar 23, 2023 12:51 pm About Debug Window, I would like to know if it is possible to dissable Breakpoints without delete them.
It is now... :D
Fruitcake
Posts: 346
Joined: Wed Sep 01, 2010 10:53 pm

Re: New release of EightyOne available

Post by Fruitcake »

Version 1.34 of EightyOne has just been released.

The changes are:
  • Breakpoints can now be disabled.
  • Breakpoints can now have a hit count assigned to them and will only trigger after the breakpoint condition is met that number of times.
  • ZX80 and ZX81 BASIC listings can now also be saved out in ZxToken format.
  • Support added for the Currah uSource interface for the Spectrum.
  • A selection of tweaks and bug fixes.
The new version of the emulator can be found here:
https://sourceforge.net/projects/eightyone-sinclair-emulator/
Spinnetti
Posts: 253
Joined: Sat Sep 12, 2020 11:29 pm

Re: New release of EightyOne available

Post by Spinnetti »

I experienced something new, and not sure if its an EO thing or not. When my assembly code hit close to the 16k mark, it wouldn't run on EO (just reboots the virtual machine). If I disable loading the sound bank for instance so its under 16k, it works again. Trouble is, because I coded for ZXPAND, seems like this is the only emulator I can test on.
Zeddy: ZX80, ZX81/ZXpand, TS1000/ZXpand, TS1500/Zxpand+
Speccy: 48k, +, +2, +3, TS2068, "Bare Metal" Pi, Next KS2, IF1/Microdrives/Vdrive/Light Gun/VGA-Joy
QL: Minerva/QL-VGA/Custom PSU
C5: 24v, LiFE battery, Disc brakes
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Paul
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Location: Germanys west end

Re: New release of EightyOne available

Post by Paul »

Thank you Paul. The Breakpoint stuff will be helpfull to me in the future.
I tried the ZX80 ZXToken stuff with a little IBAN Program I made last year. Works like a charm.
I had never tried that before and wondered how to get an Ascii Program into the ZX80. Didn't it was as easy as dropping it into the emulated ZX80.
Thats wonderfull.

Kind regards Paul
In theory, there is no difference between theory and practice. But, in practice, there is.
Fruitcake
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Joined: Wed Sep 01, 2010 10:53 pm

Re: New release of EightyOne available

Post by Fruitcake »

Paul wrote: Sat Apr 01, 2023 12:29 pm I tried the ZX80 ZXToken stuff with a little IBAN Program I made last year. Works like a charm.
:-)

Paul wrote: Sat Apr 01, 2023 12:29 pm I tried the ZX80 ZXToken stuff with a little IBAN Program I made last year. Works like a charm.
Loading in ASCII files in ZxToken format has actually existed in EO for quite some time now. The new change was to allow a program to be saved back out to ASCII in ZxToken format. Prior to this, programs could only be saved out in ZxText2P format. But why limit interoperability with other ZX tools / emulators, so now both formats can be read and saved.
Elurdio
Posts: 19
Joined: Thu Apr 28, 2022 3:44 pm

Re: New release of EightyOne available

Post by Elurdio »

Fruitcake wrote: Sat Apr 01, 2023 12:25 am
Elurdio wrote: Thu Mar 23, 2023 12:51 pm About Debug Window, I would like to know if it is possible to dissable Breakpoints without delete them.
It is now... :D
Great, thanks a lot!!
Elurdio
Posts: 19
Joined: Thu Apr 28, 2022 3:44 pm

Re: New release of EightyOne available

Post by Elurdio »

Fruitcake wrote: Sat Apr 01, 2023 12:25 am
Elurdio wrote: Thu Mar 23, 2023 12:51 pm About Debug Window, I would like to know if it is possible to dissable Breakpoints without delete them.
It is now... :D
Now in 1.34 the OVER does not works again. I have tried it on a RST and it do not stop. I have tried the same in versión 1.33 and it stops.
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