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Re: 1k hires idea, adaptation of Grandpr1x

Posted: Mon Nov 02, 2015 9:03 am
by dr beep
The drawing routine now is drawing each next turn as if you are already standing on that point.
However when the road is turning you need to draw fromthe point you will reach after the turn.
In fact you need to keep the vector from previous turns in mind to draw the next turn.

So after a left turn a straight road must be drawn straight, but in a left movement.
This means calculating a vector on each step and draw the road according to that vector.

Re: 1k hires idea, adaptation of Grandpr1x

Posted: Mon Nov 02, 2015 10:52 am
by dr beep
A picture to show what I mean
Dots show position after 1 track, then rest of road is shown.
image.jpeg
(1.07 MiB) Downloaded 413 times

Re: 1k hires idea, adaptation of Grandpr1x

Posted: Fri Nov 06, 2015 8:13 pm
by dr beep
Still working on the correct draw of the track.
Routine doesn't crash, but isn't working either.

Quick thought about the screen.
When I invert the road I create a horizon without the costs of any memory
Screen.png
Screen.png (22.5 KiB) Viewed 3258 times

Re: 1k hires idea, adaptation of Grandpr1x

Posted: Sun Nov 08, 2015 9:10 pm
by dr beep
Single trackdrawing looks promissing. I need to add the doubletrack.
Some plotpositions are skipped over. Not much of a problem, but it would be better if all were filled.

Re: 1k hires idea, adaptation of Grandpr1x

Posted: Tue Nov 10, 2015 10:51 pm
by dr beep
Screendisplay is working, now I need to find the perfect width/depth mode in the display, but that is just a small formula.
road.png
road.png (8.92 KiB) Viewed 3223 times

Re: 1k hires idea, adaptation of Grandpr1x

Posted: Wed Nov 11, 2015 11:18 am
by nollkolltroll
Looking very good! Nice to get it to fit in 1k :D

Re: 1k hires idea, adaptation of Grandpr1x

Posted: Wed Nov 11, 2015 1:32 pm
by dr beep
At the cost of 70 bytes data I think I can add the racecar. This looks much better than just the road.
I will keep this in mind...

Re: 1k hires idea, adaptation of Grandpr1x

Posted: Wed Nov 11, 2015 2:59 pm
by 1024MAK
It's always fascinating watching the development as it progresses :mrgreen:

Mark

Re: 1k hires idea, adaptation of Grandpr1x

Posted: Thu Nov 12, 2015 2:19 pm
by dr beep
Small video of work in progress. Tracktravelling...
http://www.youtube.com/watch?v=gq5YNpKqCuA

Re: 1k hires idea, adaptation of Grandpr1x

Posted: Thu Nov 12, 2015 5:17 pm
by Paul
Wow! Brillant! :ugeek: