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Re: New ZX81 game in BASIC
Posted: Thu Jul 04, 2013 10:33 pm
by Buka
XavSnap wrote:
Perhaps rebuild the Basic lines using "AND" functions (not if...)
Thank you.
Known, but for me an unusual method. Although a couple of places it is inserted in the program.
A couple of hundred bytes can and will. From the original rules do not have enough earthquakes ...
Re: New ZX81 game in BASIC
Posted: Sun Feb 23, 2014 7:30 pm
by Buka
Found a good book - ExplorersGuideToTheZX81.
What If?
IF developers zx81 initially added 1KB RAM at 2000h?
Elementary diagram, and initially a possibly computer graphics would be greatly improved?
Two additional sets of characters, or turbo loader, or ...
P.S. With this addition, my game will work, I'm sure.
Re: New ZX81 game in BASIC
Posted: Mon Feb 24, 2014 3:24 pm
by kumbah
I tried this game the other day ... and "my boat was destroyed" ...
GREAT game ... this is pretty impressive ... thank you !
Re: New ZX81 game in BASIC
Posted: Sun Mar 09, 2014 3:36 pm
by Buka
Fixed two small mistakes in game.
UDG may be transferred to a separate file downloader, 3 or 4k will be free.
And it will be possible to test renumber Vb81XuR - he flew out earlier.
But it is if I have free time...
P.S. And, here and fasten the same transfer standard 1k for UDG.
P.P.S. Tried to remove the UDG in a separate file - approximately 1600 bytes free.
Little ...