Writing a horror game on the zx81

Any discussions related to the creation of new hardware or software for the ZX80 or ZX81
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Crayon21
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Joined: Sun Nov 04, 2018 2:33 am

Writing a horror game on the zx81

Post by Crayon21 »

I was wondering if it would be possible to port one of my stories to the zx81 in text adventure format. The thing is, i need help making a parser, like in the Hobbit, but one that would fit in 8k or lower (hopefully it can be stored in 1 line of REM) to cut down on programming time. Since the 81 lacks Data statements, i need some other way. Anyway, this is the story i want to do in game form.
thanks in advance. I originally wanted to do a side scroller but that would require knowledge of either C or Java, of which i possess neither. Oh well

https://www.fanfiction.net/s/12495519/1 ... 001-fanfic
zx81: great yet flawed
Zx spectrum: masterpiece that keeps on giving

(wish it weren't so expensive) :o

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XavSnap
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Re: Writing a horror game on the zx81

Post by XavSnap »

Hi,

"Zombi terror" by KABUTO FACTORY & Andre***
Image
http://zx81.ordi5.free.fr/andre/
Xavier

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mrtinb
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Re: Writing a horror game on the zx81

Post by mrtinb »

Making DATA statements is discussed in this thread: https://www.sinclairzxworld.com/viewtop ... f=6&t=2229
Martin
ZX81, Lambda 8300, Commodore 64, Mac G4 Cube

dr beep
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Re: Writing a horror game on the zx81

Post by dr beep »

10 PRINT "YOU JUST TYPED IN 12K OF CODE"
20 PRINT "RAM PACK WOBBLES"

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mrtinb
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Re: Writing a horror game on the zx81

Post by mrtinb »

:lol:
Martin
ZX81, Lambda 8300, Commodore 64, Mac G4 Cube

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XavSnap
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Re: Writing a horror game on the zx81

Post by XavSnap »

10 PRINT "YOU JUST TYPED IN 12K OF CODE"
20 PRINT "RAM PACK WOBBLES"
30 DIM A$(32000)

8-)
Xavier

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