1K Hires : Asteroidbelt
Re: 1K Hires : Asteroidbelt
Thinking of adding a bonus passing by that will reset speed.
Re: 1K Hires : Asteroidbelt
Some alterations in the game.
Speed is a bit faster.
When ufo passes you can get 200 points extra and it can set back the increasing speed.
Still someone to test ZXPAND-support before final release.
Speed is a bit faster.
When ufo passes you can get 200 points extra and it can set back the increasing speed.
Still someone to test ZXPAND-support before final release.
Re: 1K Hires : Asteroidbelt
I want to test but all my ZXPands are ... less than working at the moment
Re: 1K Hires : Asteroidbelt
Doesn't work with my Xpand at least.
Just loads then blank screen then K cursor.
If I run with Xpand commander it just returns to commander, if I use the X option to load then it behaves as described.
Just loads then blank screen then K cursor.
If I run with Xpand commander it just returns to commander, if I use the X option to load then it behaves as described.
Re: 1K Hires : Asteroidbelt
Hmm,Moggy wrote:Doesn't work with my Xpand at least.
Just loads then blank screen then K cursor.
If I run with Xpand commander it just returns to commander, if I use the X option to load then it behaves as described.
How much memory do you have?
On EO it runs up to 48K, but as I think... It could crash due to going to hires before making a full copy of memory.
Re: 1K Hires : Asteroidbelt
I'm using real ZX81, not emulator, with ZXpand therefore 32k.dr beep wrote:Hmm,Moggy wrote:Doesn't work with my Xpand at least.
Just loads then blank screen then K cursor.
If I run with Xpand commander it just returns to commander, if I use the X option to load then it behaves as described.
How much memory do you have?
On EO it runs up to 48K, but as I think... It could crash due to going to hires before making a full copy of memory.
Re: 1K Hires : Asteroidbelt
Moggy wrote:I'm using real ZX81, not emulator, with ZXpand therefore 32k.dr beep wrote:Hmm,Moggy wrote:Doesn't work with my Xpand at least.
Just loads then blank screen then K cursor.
If I run with Xpand commander it just returns to commander, if I use the X option to load then it behaves as described.
How much memory do you have?
On EO it runs up to 48K, but as I think... It could crash due to going to hires before making a full copy of memory.
The game won't start on EO with ZX97 Lite emulation.
Only thing I can think is the hires routine.
Will try to fix it.