Hope Dr Beep won't mind if a briefly hi-jacking this thread...
...but if a game isn't suitable for 1K high-res, it might well be suitable as a 16K low-res game, and I'm always on the look-out for new ideas - especially as I've just finished Ant Attack '81 (viewtopic.php?f=4&t=1224)
So if there's something you'd like to see converted, or have ideas for a new game, then maybe add them to this thread - viewtopic.php?f=4&t=1116 - and I'll have a look how feasible it is?
Give me your ideas for 1K hires games.
Re: Give me your ideas for 1K hires games.
Hmm how about a mr. Game and watch type game. It all stays in one screen and is fun no matter what the game is
Re: Give me your ideas for 1K hires games.
Ane evaluation after all this time:dr beep wrote: ↑Wed Nov 06, 2013 9:53 pm So I am working out the sources of the next 10 games and possible ideas for the future.
So far I have the following games in my mind
- Down (same game as from Revival Studios, based on Blocky but with holes not platforms)
- Egg Jump (based on my oneliner)
- Squash (based on Pong and Outlaw)
- Pacman (based on my oneliner)
- Beach Volleyball (Videopac as base)
- Minefield
- Blockkiller (based on my oneliner)
- Cavetrip (based on my oneliner)
- Racegame (based on hires game in 2013)
- Golf (based on my 1K game for the ZX Spectrum)
- Run game (a bit like Subway surfer)
- Moon Buggy
- Space trip (based on the BASIC lowres version)
- Roller Ball ( A gyroscopic ball must be moved inside a pocket ASAP)
Down, started, never finished
Egg Jumo = Game 40: Humpty Dumpty Egg drop
Sqaush, never made it
Pacman, not in hires, but soon as K-Man in lowres
Beach Volleyball, never made it
Minefield, in 1K lowres
Blockkiller= Game 68: Monkeyboard
Cavetrip, never made it
Racegame = Game 22: Marble Racer
Golf = Game 50, Minigolf
Run Game, never coded
Moon Buggy, never coded
Space trip= Game 25 : Asteroidbelt
Roller Ball: That is also used in Marble Racer