New 1K hires game in progress : City Escape
Re: New 1K hires game in progress : City Escape
Car movement ready.
Only pigeon movement, score and end of game (pigeon or car first at end).
Still 253 bytes left.
Only pigeon movement, score and end of game (pigeon or car first at end).
Still 253 bytes left.
Re: New 1K hires game in progress : City Escape
Small bug in the display of the pigeon solved without any memory loss.
Re: New 1K hires game in progress : City Escape
Full gameplay.
10 levels speeding up.
Display of the pigeon improved by inverting the pigeon flying over pathways. In this way you can see that there is a way you can drive.
Score, hiscore and levelindicator added.
You win when completing 10 levels, giving max score of 1000.
Each level 100 point on finishing.
Score is increased when a field closer to end is reached, even when this is in a deadlane.
Still 91 bytes left for i.e ZXPAND-cursor support.
10 levels speeding up.
Display of the pigeon improved by inverting the pigeon flying over pathways. In this way you can see that there is a way you can drive.
Score, hiscore and levelindicator added.
You win when completing 10 levels, giving max score of 1000.
Each level 100 point on finishing.
Score is increased when a field closer to end is reached, even when this is in a deadlane.
Still 91 bytes left for i.e ZXPAND-cursor support.
Re: New 1K hires game in progress : City Escape
Any screenshots?
Re: New 1K hires game in progress : City Escape
Not from the final game, but on previous page you see start of game.robheaton wrote:
Any screenshots?
Only missing real score, level and hiscore on top.
viewtopic.php?f=6&t=2045&sid=5e749505d2 ... a46#p20934
Re: New 1K hires game in progress : City Escape
Not sure how I missed them on page 1.
I'm clearly not paying attention!!
I'm clearly not paying attention!!
Re: New 1K hires game in progress : City Escape
I added ZXPAND support and the remaining bytes are used to make userdefinable keys.
Game is available here http://sinclairzxworld.com/viewtopic.ph ... 988#p20988
No bytes left. Exactly 0 free memory left.
Game is available here http://sinclairzxworld.com/viewtopic.ph ... 988#p20988
No bytes left. Exactly 0 free memory left.
Re: New 1K hires game in progress : City Escape
I have downloaded and enjoyed this game very much - it took me a while to realise that the delay at the start is so that you can define the direction keys - does the pigeon get any quicker as you progress ?
Rich Mellor
RWAP Software
RWAP Adventures
SellMyRetro
Retro-Printer Module
Also Involved in:
Icephorm
RWAP Software
RWAP Adventures
SellMyRetro
Retro-Printer Module
Also Involved in:
Icephorm
Re: New 1K hires game in progress : City Escape
Yes,RWAP wrote:I have downloaded and enjoyed this game very much - it took me a while to realise that the delay at the start is so that you can define the direction keys - does the pigeon get any quicker as you progress ?
U = Up
D = Down
L = Left
R = Right.
I liked the idea to add userkeys.
Also ZXPAND-joystick is supported.
Yes, it does fly faster.
Max score to reach is 1000 (10 levels fully played). I got to 988.
I have made some room in the game and altered the display of the pigeon.
It is now more flashing and it shows a better background.
I also moved the define keys to memory used by the screen.
This and other optimization saves over 50 bytes, although on defining keys you will see some garbage on the screen.
Re: New 1K hires game in progress : City Escape
Brilliant Dr. Beep! Simply brilliant