Lode Runner on the ZX81?
Re: Lode Runner on the ZX81?
Press a key to see next level, First 75 in the program
Re: Lode Runner on the ZX81?
Automatic move of player now working to test walking
Re: Lode Runner on the ZX81?
Indeed they are, the Apple ][e levels are in a java version of the games on github: https://github.com/SimonHung/LodeRunner.
Just Because: ZX81 Keyboard Adventure Blog
Re: Lode Runner on the ZX81?
I wonder who (or what?!) U.W. is? (Approx. L 66)
Re: Lode Runner on the ZX81?
Legend has it that Doug Smith wrote the level designer and got the kids in his neighbourhood to work on extra level. If true I'd bet it's one of the kids initials.
Just Because: ZX81 Keyboard Adventure Blog
Re: Lode Runner on the ZX81?
The levels technically have one extra layer at the bottom, which is always a Block like character. So there is no need to store that with the level data. Good to keep in mind however. To get the Scores and last layer in the screen needs to shift up by 1 block.
I've mocked up the first level with all the details required in game, and it all looks convincingly Lode Runner.
I've mocked up the first level with all the details required in game, and it all looks convincingly Lode Runner.
Just Because: ZX81 Keyboard Adventure Blog
Re: Lode Runner on the ZX81?
I was thinking of putting the score-line 1 lower so I don't need an extra check on outofscreen-character.
( it is here a halfstone, not full from unbreakable brick)
( it is here a halfstone, not full from unbreakable brick)
Re: Lode Runner on the ZX81?
Yes, the half stone is in keeping with better visual versions of the game. A full block would start to look a little strange, particularly when full unbreakable stones are on the bottom row.
Just Because: ZX81 Keyboard Adventure Blog
Re: Lode Runner on the ZX81?
Well, "Calculus Mazximus" is ready, time to pick up LODERUNNER again.
First movement bug solved. Setting back background of ladder went wrong.
First movement bug solved. Setting back background of ladder went wrong.
Re: Lode Runner on the ZX81?
Well,
have a first walk-around and let me here your comments. Speed, movement ok? etc....
Controls:
Q=up
A=down
5=left
6=right
Well, in fact IN-ports it is.
have a first walk-around and let me here your comments. Speed, movement ok? etc....
Controls:
Q=up
A=down
5=left
6=right
Well, in fact IN-ports it is.