New game - VIRUS - work-in-progress...
Re: New game - VIRUS - work-in-progress...
I just had a go at a very similar Spectrum game to this - Into the Eagle's Nest
Rich Mellor
RWAP Software
RWAP Adventures
SellMyRetro
Retro-Printer Module
Also Involved in:
Icephorm
RWAP Software
RWAP Adventures
SellMyRetro
Retro-Printer Module
Also Involved in:
Icephorm
Re: New game - VIRUS - work-in-progress...
Guilty as charged - a big influence.RWAP wrote:I just had a go at a very similar Spectrum game to this - Into the Eagle's Nest
Re: New game - VIRUS - work-in-progress...
Just for testing purposes, would you be able to add a key that will take you to the extra levels so you don't have to fight you way through each level to test...would help a lot.
Phil
Phil
Re: New game - VIRUS - work-in-progress...
I didn't realised I had a tester! I though you guys were just playing it for fun?nama wrote:Just for testing purposes, would you be able to add a key that will take you to the extra levels so you don't have to fight you way through each level to test...would help a lot.
Phil
Re: New game - VIRUS - work-in-progress...
WIP build updated - 2010032801 - same link as before.
Build has the pause key, cheat-code system, various code optimisations, and 2 new levels.
All feedback greatly received.
Build has the pause key, cheat-code system, various code optimisations, and 2 new levels.
All feedback greatly received.
Re: New game - VIRUS - work-in-progress...
Maybe I'm just stupid, but how does the cheat code work and what does it do?
Re: New game - VIRUS - work-in-progress...
Allows you to type in an eight character cheat code. Try "DELTA " (note the three trailing spaces) to start the game at the fourth level. If the code is not valid it will immediately disappear from the screen. If it is valid it will remain on-screen for a short while.nama wrote:Maybe I'm just stupid, but how does the cheat code work and what does it do?
Re: New game - VIRUS - work-in-progress...
I've put a new build up (2010033001) with a couple of bugs fixed (hopefully!), added a skill-level (which controls the speeds of the enemies), and reduced the code a little (~400 bytes) in order to try and get my dream eight levels in.
People have been asking about the cheat-codes - they're eight characters, letter and/or numbers, and currently you can use ALPHA, BRAVO, CHARLIE, DELTA, and ECHO to start at individual levels. Remember to pad each code out to 8 characters with spaces at the end.
People have been asking about the cheat-codes - they're eight characters, letter and/or numbers, and currently you can use ALPHA, BRAVO, CHARLIE, DELTA, and ECHO to start at individual levels. Remember to pad each code out to 8 characters with spaces at the end.
Re: New game - VIRUS - work-in-progress...
You say that you've got all 8 levels in...? When is the new build going to be uploaded?
Regards,
Shaun.
Regards,
Shaun.
Re: New game - VIRUS - work-in-progress...
About five minutes ago.Shaun_B wrote:You say that you've got all 8 levels in...? When is the new build going to be uploaded?
Fixed some stack-pointer creeping, a bug in the redefine keys code which meant you could assign the same key to more than one action, fixed the saving routine, added a title page, all eight of the levels I'd been hoping to get into the game are now in and working, added a key to restart the current level - but with the penalty of having your score reduced by a factor of 10, and much code optimisations for size instead of speed - but I'm hoping it still runs fast enough.
Hopefully the whole game is pretty much there, and all the bugs have been caught. I might tweak some of the levels slightly, but if nobody finds any issues with this build then it'll be properly finished & released shortly.