ZX-MMC2 ("the ZXPand") Update log

Any discussions related to the creation of new hardware or software for the ZX80 or ZX81
Moggy
Posts: 3282
Joined: Wed Jun 18, 2008 2:00 pm

Re: ZX-MMC2 ("the ZXPand") Update log

Post by Moggy »

sirmorris wrote:The thing about ROMs on the ZX80/1 is that unless it's physically located on the board the ULA can't access video pattern data. It looks like the forth ROM has its own character data, so what you'd see would be, at best, garbage. Sorry :( Blame the clever design...

Is there a forth implementation that loads to memory at 8-16k?

C
8-16K might give Kmurta (Toddy forth) a shout on that one.
If You could do me the honour of burning a 2764 I would be greatful Charlie, PM me where to to send it, how much for Your time and trouble etc and I'll post it off soon as. :D

Many thanks in advance.
Moggy

PS Your board maker has done You proud; slick design and a cool colour. :D
sirmorris
Posts: 2811
Joined: Thu May 08, 2008 5:45 pm

Re: ZX-MMC2 ("the ZXPand") Update log

Post by sirmorris »

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All systems are go.
sirmorris
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Joined: Thu May 08, 2008 5:45 pm

Re: ZX-MMC2 ("the ZXPand") Update log

Post by sirmorris »

Serial # 00001
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Moggy
Posts: 3282
Joined: Wed Jun 18, 2008 2:00 pm

Re: ZX-MMC2 ("the ZXPand") Update log

Post by Moggy »

A thing of beauty good Sir Knight :D
sirmorris
Posts: 2811
Joined: Thu May 08, 2008 5:45 pm

Re: ZX-MMC2 ("the ZXPand") Update log

Post by sirmorris »

I powered it up - issued a COMMAND"V" and got the version string back.. Yaay! Put in a card and ... RESET :o :shock: :?

Calmed down a bit, and resolved to start debugging. I got the firmware code up and remembered - thanks to a nice note that I left myself in the code - that I'd swapped around the reset and card-detect lines on P3 in order to make routing easier.

I quickly re-jigged the code and re-flashed the PIC chip - and it worked.

I can't tell you all how relieved I feel.

I'll be ordering 75 boards tomorrow.

:D

Then I just have to build them ... :o :shock: :lol:
Moggy
Posts: 3282
Joined: Wed Jun 18, 2008 2:00 pm

Re: ZX-MMC2 ("the ZXPand") Update log

Post by Moggy »

sirmorris wrote:I powered it up - issued a COMMAND"V" and got the version string back.. Yaay! Put in a card and ... RESET :o :shock: :?

Calmed down a bit, and resolved to start debugging. I got the firmware code up and remembered - thanks to a nice note that I left myself in the code - that I'd swapped around the reset and card-detect lines on P3 in order to make routing easier.

I quickly re-jigged the code and re-flashed the PIC chip - and it worked.

I can't tell you all how relieved I feel.

I'll be ordering 75 boards tomorrow.

:D

Then I just have to build them ... :o :shock: :lol:
It just goes to show that it always pays to leave Yourself reminders :lol:
As for the numbers they will sell Charlie no two ways about it, I think the German Lads have put in a block booking :lol:

Regards Moggy
UKRetroGamer
Posts: 10
Joined: Sat Aug 28, 2010 12:42 pm

Re: ZX-MMC2 ("the ZXPand") Update log

Post by UKRetroGamer »

75 is gonna take a LOT of soldering....

How long are you estimating it'll take to turn them all around?
sirmorris
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Joined: Thu May 08, 2008 5:45 pm

Re: ZX-MMC2 ("the ZXPand") Update log

Post by sirmorris »

Probably about 50 hours total. That's a lot of Speckled Hen... Which isn't necessarily a bad thing ;)
jegs2
Posts: 67
Joined: Wed Mar 09, 2011 5:17 am

Re: ZX-MMC2 ("the ZXPand") Update log

Post by jegs2 »

May have missed it, but does the device enable high-definition graphics?

Also, hopefully the internal 16K of my T/S 1500 won't pose a problem.
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Paul
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Location: Germanys west end

Re: ZX-MMC2 ("the ZXPand") Update log

Post by Paul »

jegs2 wrote:May have missed it, but does the device enable high-definition graphics?

Also, hopefully the internal 16K of my T/S 1500 won't pose a problem.
No HD-Graphics, sorry.
Only HiRes Graphics are supported :D
Its not 1920 × 1080, only 256*192.
In theory, there is no difference between theory and practice. But, in practice, there is.
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