8K Adventure ported to the ZX-81?

Any discussions related to the creation of new hardware or software for the ZX80 or ZX81
Post Reply
User avatar
gus
Posts: 177
Joined: Fri May 16, 2008 10:18 pm
Location: Buenos Aires. Argentina
Contact:

Re: 8K Adventure ported to the ZX-81?

Post by gus »

Paul Panks wrote:Hey gus,

Line 200 should read (in part):

IF N<17 OR LO(N)<>RM THEN PRINT "HOW?":GO TO 80

The rest should be pretty easy to fix with the new word wrap routine. The rooms in the castle and a couple in the forest (east of Goblin) cut off part of the text (>32 characters).

Paul
Hi Paul,

Well the problem with the texts longer that 32 chars is that I use a temp variable to "read" it and guess what ? yes this var is just 32 chars long :twisted: well bug hunted now :)

I do change the line that you indicate too, I see that this is a fix to the original version, please don't forgot to tell me of any changes that you do, so we can have updated versions.

Please try it new release and tell me how it works, I have no time to play with it yet :(

The problem with the Invenroty, do you know how to reproduce it ? I check the source code and I don't find any suspicius...

Thanks and be well,
Gus
Attachments
adv8k.zip
just another bug free version :)
(5.95 KiB) Downloaded 107 times
Paul Panks
Posts: 62
Joined: Sun May 25, 2008 7:23 pm

Re: 8K Adventure ported to the ZX-81?

Post by Paul Panks »

Thanks for the update, gus. I'll check it out and see how it plays.

Paul
Andre
Posts: 23
Joined: Sat Jun 21, 2008 7:28 pm
Location: Chateauguay-Quebec-Canada
Contact:

Re: 8K Adventure ported to the ZX-81?

Post by Andre »

Bonjour adventurers,

I have not only a working adapted version, now, I have an improved less than 10K version that works very well. It is faster and has more varied answers to your inputs.

Also you can not re-use the lantern after you drop it because you have no more oil. So you can not re-enter the WESTERN WOODS from any directions.

Also you can EXAMINE only obects you have or are visible at the site you are.

Also you do not have to re-USE the rope to CLIMB the TREE if you leave the ROPE at the site.

The latest version is dated June 29.

Have fun, ANDRE***
http://www.zx-team.de/andre
http://zx81.ordi5.free.fr/andre
Paul Panks
Posts: 62
Joined: Sun May 25, 2008 7:23 pm

Re: 8K Adventure ported to the ZX-81?

Post by Paul Panks »

Hey gus,

Noticed a pretty bad error...typing "KILL GOBLIN" crashed the program. Any ideas as to why this would occur?

Paul
Paul Panks
Posts: 62
Joined: Sun May 25, 2008 7:23 pm

Re: 8K Adventure ported to the ZX-81?

Post by Paul Panks »

Hey Andre,

Is your version available to download? I'd like to try it out if possible.

Thanks!

Paul
User avatar
gus
Posts: 177
Joined: Fri May 16, 2008 10:18 pm
Location: Buenos Aires. Argentina
Contact:

Re: 8K Adventure ported to the ZX-81?

Post by gus »

Paul Panks wrote:Hey gus,

Noticed a pretty bad error...typing "KILL GOBLIN" crashed the program. Any ideas as to why this would occur?

Paul
Hi Paul,
Yes I do know, that's because the memory is FULL :shock:
So I will include some more memory saving tips...
I of course upload the new version :)

Be well,
Gus
User avatar
gus
Posts: 177
Joined: Fri May 16, 2008 10:18 pm
Location: Buenos Aires. Argentina
Contact:

Re: 8K Adventure ported to the ZX-81?

Post by gus »

Hi Paul,

The problem with the "KILL GOBLIN" command has to do with two things...

On line 200 you put the condition LO(N)<>RM and that must be L(N)...

And, like the memory is FULL, I can't debug (I means entering some PRINTs :lol: )
Now I changed the line 200 and make some more room in memory too

Here is the new version :) so you can wear your Q/A hut again :roll:

Thanks and be well,
Gus
Attachments
To Kill Or Not To Kill.gif
That is the Question ;)
(1.09 KiB) Downloaded 716 times
adv8k.zip
New version of the ADV8K for the ZX-81 :)
(5.94 KiB) Downloaded 115 times
Paul Panks
Posts: 62
Joined: Sun May 25, 2008 7:23 pm

Re: 8K Adventure ported to the ZX-81?

Post by Paul Panks »

Hey gus,

I thoroughly checked it out and found no errors. :) Thanks for all of your hard work on porting 8K Adventure to the ZX-81. I have placed a link to the download on my page here:

http://www.geocities.com/dunric/index.html

(scroll down about 3/4ths of the way to download)

And Andre, please post a link to your version as well.

Thanks! :)

Paul
User avatar
gus
Posts: 177
Joined: Fri May 16, 2008 10:18 pm
Location: Buenos Aires. Argentina
Contact:

Re: 8K Adventure ported to the ZX-81?

Post by gus »

Hey Paul,
I hope that this version works fine, but just in case all you need to do is tell me :)

And a lot of thanks to YOU that let me and the rest of the members enjoy porting and/or playing with you Adventure.

Gus
Paul Panks
Posts: 62
Joined: Sun May 25, 2008 7:23 pm

Re: 8K Adventure ported to the ZX-81?

Post by Paul Panks »

Hey gus,

Thanks for the words of encouragement. Yes, the game works flawlessly and is perfect now. Everything works as it should and there aren't any bugs (that I can see). I uploaded it to my page here:

http://www.geocities.com/dunric/adv28k.zip

Paul
Post Reply