8K Adventure ported to the ZX-81?

Any discussions related to the creation of new hardware or software for the ZX80 or ZX81
Paul Panks
Posts: 62
Joined: Sun May 25, 2008 7:23 pm

Re: 8K Adventure ported to the ZX-81?

Post by Paul Panks » Mon Jul 14, 2008 9:58 pm

Hey Andre,

I received it. I put it up on my page. Thanks. :)

You can get it here:

http://www.geocities.com/dunric/index.html

Paul

Moggy
Posts: 1864
Joined: Wed Jun 18, 2008 2:00 pm

Re: 8K Adventure ported to the ZX-81?

Post by Moggy » Mon Jul 14, 2008 10:49 pm

Hi ANDRE
just downloaded from your site same result I'm afraid 4 items only needed(not including food and drink),not three as I said earlier,I took what appeared to be a logical direct route to end and game over 7 minutes later. you asked for any comments the only one i can give is do not make the food and water so easy to find and put a limit on what you can consume, The fights are very easy when you have 325 health points!! Please do not think I am being critical in any way as my programming skills could be written on the back of a postage stamp!!! If We all offer something constructive the end result can only get better.

Regards Moggy

Andre
Posts: 23
Joined: Sat Jun 21, 2008 7:28 pm
Location: Chateauguay-Quebec-Canada
Contact:

Re: 8K Adventure ported to the ZX-81?

Post by Andre » Tue Jul 15, 2008 3:29 pm

Bonjour Moggy,

Your are the second one, (today and it is only 9am (Quebec time), July 15th), to comment about the aesiness of the game. Hum...Maybe I should improve it some more. My only problem is that this is not my game, I just adapted it to the ZX81, but...

Many thanks for your comments. It is because of people like you that I keep on improving my ZX81 basic skill. And I keep coming up with better coding tricks to share with other programmers.

Give me a week and I will make the game harder.

Thanks again to you and the others who sent me their comments about the game. Comments either negative or positive are always usefull to me. Thank you guys.

Have fun will travel, ANDRE***
http://www.zx-team.de/andre
http://zx81.ordi5.free.fr/andre

Paul Panks
Posts: 62
Joined: Sun May 25, 2008 7:23 pm

Re: 8K Adventure ported to the ZX-81?

Post by Paul Panks » Wed Jul 16, 2008 8:18 pm

The game is a small adventure, originally fitting in just under 8KB of RAM on the Commodore 64. It was an example in how to squeeze a decent adventure game into 8KB. So the game can be completed fairly quickly, and that's not really a problem. It is meant to be a short game and plays like one. :) hehe

Paul

Paul Panks
Posts: 62
Joined: Sun May 25, 2008 7:23 pm

Re: 8K Adventure ported to the ZX-81?

Post by Paul Panks » Thu Jul 17, 2008 3:55 am

Also, would someone be kind enough to send me the English version of 8K Adventure on tape, with the Cover Art, to:

Paul Panks
4856 E. Cheryl Drive
Paradise Valley, Arizona 85253 (USA)

I don't have my own computer nor do I have a means to transfer .p binary files to tape. :(

Paul

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