LOWRES -demo

Any discussions related to the creation of new hardware or software for the ZX80 or ZX81
Moggy
Posts: 3295
Joined: Wed Jun 18, 2008 2:00 pm

Re: LOWRES -demo

Post by Moggy »

Not set up for video but it seems to do on real kit what it does in an emulator
Can't wait to see a practical use for this. :)
dr beep
Posts: 2133
Joined: Thu Jun 16, 2011 8:35 am
Location: Boxmeer

Re: LOWRES -demo

Post by dr beep »

Moggy wrote: Tue May 07, 2024 2:56 pm Not set up for video but it seems to do on real kit what it does in an emulator
Can't wait to see a practical use for this. :)
Take the blocky display.

A word comes up. You press a key when you see it.
The sooner the more points.

With blocks half size a maze can be 2x larger in lowres, like my game pathmaze... or even my current traingame I am still working on.
dr beep
Posts: 2133
Joined: Thu Jun 16, 2011 8:35 am
Location: Boxmeer

Re: LOWRES -demo

Post by dr beep »

Moggy wrote: Tue May 07, 2024 2:56 pm Not set up for video but it seems to do on real kit what it does in an emulator
Can't wait to see a practical use for this. :)
Just a video with the phone is already enough
Moggy
Posts: 3295
Joined: Wed Jun 18, 2008 2:00 pm

Re: LOWRES -demo

Post by Moggy »

dr beep wrote: Tue May 07, 2024 3:06 pm
Moggy wrote: Tue May 07, 2024 2:56 pm Not set up for video but it seems to do on real kit what it does in an emulator
Can't wait to see a practical use for this. :)
Just a video with the phone is already enough
That requires a smartphone which sadly I don't possess, just a text and calls one. I'm sure one of the gurus will oblige very soon. :)
dr beep
Posts: 2133
Joined: Thu Jun 16, 2011 8:35 am
Location: Boxmeer

Re: LOWRES -demo

Post by dr beep »

LOWRES TRICK 2:

1 byte (and 2 lines added to dfile at the end)
and you have 26 lines on the screen
screen.png
dr beep
Posts: 2133
Joined: Thu Jun 16, 2011 8:35 am
Location: Boxmeer

Re: LOWRES -demo

Post by dr beep »

I have made a generator to use:

QAOP for control
Space is invert current character
S-L-C-G.p
(418 Bytes) Downloaded 21 times
S-L-C-G.asm
(3.06 KiB) Downloaded 18 times
dr beep
Posts: 2133
Joined: Thu Jun 16, 2011 8:35 am
Location: Boxmeer

Re: LOWRES -demo

Post by dr beep »

Moggy wrote: Tue May 07, 2024 2:56 pm Can't wait to see a practical use for this. :)
I have a conversion of a game on the shelf for years.
I wanted to be LOWRES, not TRUE HIRES. Pseudo hires was not quite a simple thing to use. Now I have already generated some necessary graphics.
Lardo Boffin
Posts: 2183
Joined: Sat Nov 26, 2016 2:42 am

Re: LOWRES -demo

Post by Lardo Boffin »

This works fine on my TS1000. Very impressive!

How do I attach a video? It says the file is too large.
ZX80
ZX81 iss 1 (bugged ROM, kludge fix, normal, rebuilt)
TS 1000 iss 3, ZXPand AY and +, ZX8-CCB, ZX-KDLX & ChromaSCART
Tatung 81 + Wespi
TS 1500 & 2000
Spectrum 16k (iss 1 s/n 862)
Spectrum 48ks plus a DIVMMC future and SPECTRA
dr beep
Posts: 2133
Joined: Thu Jun 16, 2011 8:35 am
Location: Boxmeer

Re: LOWRES -demo

Post by dr beep »

Lardo Boffin wrote: Tue May 07, 2024 6:44 pm This works fine on my TS1000. Very impressive!

How do I attach a video? It says the file is too large.
Otherwise set the video on facebook or youtube and the link here.
Lardo Boffin
Posts: 2183
Joined: Sat Nov 26, 2016 2:42 am

Re: LOWRES -demo

Post by Lardo Boffin »

I’m not on Facebook so YouTube it is!

https://youtu.be/lOwBPgJ4LzA?si=3tzD9hnv0Mf4q1BY

Just a short video. Not sure how long the demo takes to loop. Or how to add all the niceties of you tube stuff having never uploaded a video before.
ZX80
ZX81 iss 1 (bugged ROM, kludge fix, normal, rebuilt)
TS 1000 iss 3, ZXPand AY and +, ZX8-CCB, ZX-KDLX & ChromaSCART
Tatung 81 + Wespi
TS 1500 & 2000
Spectrum 16k (iss 1 s/n 862)
Spectrum 48ks plus a DIVMMC future and SPECTRA
Post Reply