Looking for development tools

Any discussions related to the creation of new hardware or software for the ZX80 or ZX81
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PokeMon
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Looking for development tools

Post by PokeMon »

Hi there,
I am looking for some development tools but did not find what I am looking for.
I want an assembler for Z80 / ZX81 used under WIN (a small IDE with some comfortable editor).
And I am looking for something putting .p program files to ZX81 via soundcard of PC (WIN).

So I did not find any comfortable tools in the internet.
What are you using ?
Only command line tools ?

Any integrated development system for SINCLAIR (ZX81 and/or ZX Spectrum) ?
Even about Z88dk I was a bit disappointed.

So what are you using or what can you propose ?
Thommy
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Joined: Wed Sep 28, 2011 6:37 pm

Re: Looking for development tools

Post by Thommy »

I'm not a Windows user so I can be of limited help only, but I can point you to http://www.microwave.gr/giannopk/zxcomp ... _v0_04.zip for a Windows tool to convert from .P or .O to .WAV, which will get you to the sound card.
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bobs
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Re: Looking for development tools

Post by bobs »

I don't believe there is any integrated ZX81 (or Spectrum) development tool.

Personally I use the Pasmo Z80 assembler, linked to Crimson Editor as my code editor, and No$ZX81 emulator to test within (boots far faster than EightyOne, and the debugger works). I don't use the Z88dk tools, but write all my own bespoke code.
dr beep
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Re: Looking for development tools

Post by dr beep »

Since I am developping while on a traintrip I use a ZX Spectrum emulator (under Linux) or a ZX Spectrum emulator (under Windows) at home.
On the emulator I compile with Tornado.

I only export the binairy to EigtyOne and presto
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PokeMon
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Re: Looking for development tools

Post by PokeMon »

Thommy wrote:I'm not a Windows user so I can be of limited help only, but I can point you to http://www.microwave.gr/giannopk/zxcomp ... _v0_04.zip for a Windows tool to convert from .P or .O to .WAV, which will get you to the sound card.
Hi Thommy,
that helped, thank you. 8-)
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PokeMon
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Re: Looking for development tools

Post by PokeMon »

dr beep wrote:Since I am developping while on a traintrip I use a ZX Spectrum emulator (under Linux) or a ZX Spectrum emulator (under Windows) at home.
On the emulator I compile with Tornado.

I only export the binairy to EigtyOne and presto
And how do you write your code and how do you compile it ?
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PokeMon
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Re: Looking for development tools

Post by PokeMon »

bobs wrote:I don't believe there is any integrated ZX81 (or Spectrum) development tool.
Well, looks like we have a new project. :lol:
Maybe I also plan to integrate ZX81 BASIC to write with.
Would be a nice tool.

And integrate the loader for a real ZX81 load/save interface. ;)
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bbock
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Re: Looking for development tools

Post by bbock »

There is a nice IDE for the ZX Spectrum named "TommyGun": http://www.users.on.net/~tonyt73/TommyGun/

Bernd
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Paul
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Re: Looking for development tools

Post by Paul »

PokeMon wrote:And integrate the loader for a real ZX81 load/save interface. ;)
Maybe you could integrate support for B0D0's Load/Save?
Its a very reliable interface for the serial port to mic/ear of the zeddy supporting both directions. Well documented as well.
As many users need an interface to amplify the soundcard output this may be an alternative.
In theory, there is no difference between theory and practice. But, in practice, there is.
dr beep
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Re: Looking for development tools

Post by dr beep »

PokeMon wrote:
dr beep wrote:Since I am developping while on a traintrip I use a ZX Spectrum emulator (under Linux) or a ZX Spectrum emulator (under Windows) at home.
On the emulator I compile with Tornado.

I only export the binairy to EigtyOne and presto
And how do you write your code and how do you compile it ?
Tornado is an assembler for the ZX Spectrum.
It has a 64 column texteditor.
I write the full code in it and compile it on the Spectrum emulator.
The binary code it creates is exported to a .P and loaded into the ZX81 (-emulator).
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