Ball Blaster

General games-related topics
sirmorris
Posts: 2811
Joined: Thu May 08, 2008 5:45 pm

Ball Blaster

Post by sirmorris »

V0.75

I haven't finished it yet, and the fact that it's been in development for nearly 2 years (off and on) indicates I probably won't :(

However it's still fairly complete if a little boring... :D


I've included the source in case anyone wants to finish it for me - Andrew?
GAME.zip
Ball Blaster! Watch yer balls!
(18.52 KiB) Downloaded 589 times
Charlie
User avatar
yerzmyey
Posts: 1240
Joined: Thu May 15, 2008 10:11 am
Location: Rubber Planet
Contact:

Re: Ball Blaster

Post by yerzmyey »

Man, it looks so smooth. :)
Very nice and cool gfx.
Can You add some instruction, or is that only insane shooting to everything what moves? :twisted:
IN NIHILUM REVERTERIS - a big text-adventure game for ZX81: http://tiny.pl/g2m6m
"MONOCHROME" issue 5 - (Spring 2014) free paper/PDF magazine about ZX81: http://tiny.pl/q2m44
ZX81 COMPETITIONS 2007/2009: http://zx81.republika.pl/
sirmorris
Posts: 2811
Joined: Thu May 08, 2008 5:45 pm

Re: Ball Blaster

Post by sirmorris »

Instructions:

Ball on status line shows next to fire. Aim this at any matching ball on screen.

Hitting a matching ball will give you 3X score if it's on the top line, 2X score on middle line, or 1X score if on bottom line.

Hitting a non-matching ball will score no points.

Clear level before time runs out!

Repeat.

Enjoy!
User avatar
yerzmyey
Posts: 1240
Joined: Thu May 15, 2008 10:11 am
Location: Rubber Planet
Contact:

Re: Ball Blaster

Post by yerzmyey »

I thought so. :)
But I wasn't too sure because I noticed that sometimes timeruns out _before_ the expected ball appeares.
Or maybe I do something wrong. :)
IN NIHILUM REVERTERIS - a big text-adventure game for ZX81: http://tiny.pl/g2m6m
"MONOCHROME" issue 5 - (Spring 2014) free paper/PDF magazine about ZX81: http://tiny.pl/q2m44
ZX81 COMPETITIONS 2007/2009: http://zx81.republika.pl/
sirmorris
Posts: 2811
Joined: Thu May 08, 2008 5:45 pm

Re: Ball Blaster

Post by sirmorris »

Nope, that's just part of the random nature of the game.

You need to shoot balls away 'into space' if they're no good. You can wait, but that just increases the tension.

Sometimes you just need to blast the balls (geddit!) to get to the next level before the time runs out :twisted:
User avatar
Andy Rea
Posts: 1606
Joined: Fri May 09, 2008 2:48 pm
Location: Planet Earth
Contact:

Re: Ball Blaster

Post by Andy Rea »

Very Nice, really good usage of the zeddies graphics, lovely and smooth, didn't really get it at first but after i read your instructions again much clearer, one of those 'Just one more go' games to try and beat your prevous score.

Regards Andy.
what's that Smell.... smells like fresh flux and solder fumes...
User avatar
zx81jens
Posts: 201
Joined: Sat May 10, 2008 8:26 am
Location: a Basement in Nienburg / Germany

Re: Ball Blaster

Post by zx81jens »

the graphic is phantastic!!!!

good work!

greetings
jens
eyerything will be okay in the end.
if it´s not okay, it´s not the end.

and: uıɐbɐ ʎɐqǝ uo pɹɐoqʎǝʞ ɐ ʎnq ɹǝʌǝ ɹǝʌǝu ןןıʍ ı
sirmorris
Posts: 2811
Joined: Thu May 08, 2008 5:45 pm

Re: Ball Blaster

Post by sirmorris »

/me bows

Thanks guys
RWAP
Posts: 1348
Joined: Thu May 08, 2008 8:42 am
Location: Stoke-on-Trent, UK
Contact:

Re: Ball Blaster

Post by RWAP »

Just a slight problem with the game - if one of the bouncing balls hits the blaster, some of the graphic is lost.

Other than that a nice simple game - addictive
sirmorris
Posts: 2811
Joined: Thu May 08, 2008 5:45 pm

Re: Ball Blaster

Post by sirmorris »

There's a couple of places where that can happen - those rebounding balls are a bit wild!. The gun is only redrawn when it moves. For speed, or something ;)
Post Reply