3D Battlezone for the ZX81

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Bukster
Posts: 93
Joined: Wed Sep 12, 2018 9:44 am

3D Battlezone for the ZX81

Post by Bukster »

I've finally gotten my version of the old arcade game Battlezone complete. Like the arcade version, it's in 3D, however the tanks do not move or shoot. Only the homing missiles are a threat to the player. You get two missiles coming at you of difficulty level two, but only one on level one. The level is over when all tanks are destroyed. You can blow up the cactus' for a few extra points of you want.
I found it pretty fast paced. You can clear a stage very quickly sometimes.

It will run of standard 16k hardware but will run with colour and sound using a Zonix and Chroma interface if you want.

Here's some screenshots.
Battlezone5.jpg
Battlezone5.jpg (11.53 KiB) Viewed 1610 times
Battlezone4.jpg
Battlezone4.jpg (5.75 KiB) Viewed 1610 times
Battlezone3.jpg
Battlezone3.jpg (4.9 KiB) Viewed 1610 times
Battlezone2.jpg
Battlezone2.jpg (6.28 KiB) Viewed 1610 times
And here's the game. I made an MP3 version of this and it ran on my real ZX81 so clearly is compatible.
BattleZXone 051222.p
(12.93 KiB) Downloaded 216 times
Spinnetti
Posts: 248
Joined: Sat Sep 12, 2020 11:29 pm

Re: 3D Battlezone for the ZX81

Post by Spinnetti »

Pretty good!
Zeddy: ZX80, ZX81/ZXpand, TS1000/ZXpand, TS1500/Zxpand+
Speccy: 48k, +, +2, +3, TS2068, "Bare Metal" Pi, Next KS2, IF1/Microdrives/Vdrive/Light Gun/VGA-Joy
QL: Minerva/QL-VGA/Custom PSU
C5: 24v, LiFE battery, Disc brakes
Desertjoker
Posts: 9
Joined: Sun Apr 24, 2016 3:26 pm

Re: 3D Battlezone for the ZX81

Post by Desertjoker »

Battlezone for the zx81 is great, and gives you that same anxiety as the original did as you rotate as fast as you can to get a shot off.
Great job!
Brian Handova
Timex/Sinclair 1000
Zxpand
ZX8-CCB
merman
Posts: 5
Joined: Fri May 05, 2023 1:54 pm

Re: 3D Battlezone for the ZX81

Post by merman »

I had a quick go on this in black & white, but I must give it a try with Chroma.
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