I have "The ZX81 Pocket book" and found a "Fruit Machine" game in there, called "Fruit", though there were some bugs in the symbolic listing.
I remade the game therefore fixing the bugs and doing some BASIC crunching for the 1K machine (the listing was 1K but it used things like numbers rather than CODE "M" etc... so I probably saved some more bytes). I also made it so that only three reels were shown at a time, as the original listing once fixed used the whole screen and would print each reel combination at the bottom of the screen with the "Scroll" command.
Credits: "The ZX81 Pocket Book" written by Kevin Toms. ISBN 0 950 7302 2 X
(C) 1981 Phipps Associates, Third edition January 1982.
Fruit Machine listing pages 91 - 93.
This version fixed and refactored by Donkeysoft MMXX.
Press any key to "stop" the reel on a winning line, as follows:
* ? ? pays out 2 credits
* * ? pays out 10 credits
Any two matches pays out 5 credits
Three of a kind pays out 50 credits
PS, I actually don't know if this book is by *that* Kevin Toms
- Fruitz for the 1K ZX81
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