New ZX81 Games
Re: New ZX81 Games
Name of Software:
Game of Life v1.0.2 ZX81
Author:
Donkeysoft
Release Date:
30th April 2013
Requirements:
16K
Description:
Not really a proper game, as such, but certain rules are set within a grid which will determine whether or not cells survive. It's a well-known programming experiment, been done many times before.
It's a bit slow, especially for the larger grids. Maybe a future update will be better.
Screenshots:
Nope.
Download link (if available for download):
See attachment
Commercial / Public Domain / Freeware / Other - please specify?
Freeware - if you like it, make a small donation to charity
Game of Life v1.0.2 ZX81
Author:
Donkeysoft
Release Date:
30th April 2013
Requirements:
16K
Description:
Not really a proper game, as such, but certain rules are set within a grid which will determine whether or not cells survive. It's a well-known programming experiment, been done many times before.
It's a bit slow, especially for the larger grids. Maybe a future update will be better.
Screenshots:
Nope.
Download link (if available for download):
See attachment
Commercial / Public Domain / Freeware / Other - please specify?
Freeware - if you like it, make a small donation to charity
- Attachments
-
- GOL.P
- Try the game of life.
- (6.77 KiB) Downloaded 745 times
Re: New ZX81 Games
Name of Software: Q*Bert
New version of the game below!
New version of the game below!
Last edited by dr beep on Fri Aug 23, 2013 11:33 am, edited 1 time in total.
Re: New ZX81 Games
Name of Software: Q*Bert
Author: Johan "Dr Beep" Koelman
Release Date: 08/05/13
Requirements (eg. 1K, 16K, AY Card, Hi-Res Scheme): 1K, WRX hires
Description: Jump with Q*Bert to all fields and colour them black, but avoid the snake and the ball
Download link (if available for download): http://sinclairzxworld.com/download/fil ... ew&id=1376
Commercial / Public Domain / Freeware / Other - please specify? Freeware , but feedback is appreciated
(either at Youtube ZX81HIRES or Dr_Beep2000@yahoo.de)
Controls:
12345 = LeftUp
67890 = RightUp
^ZXCV = LeftDown
BNMss sp = RightDown
ENTER = Restart
For each coloured field you get 1 point!
After filling the fields you will get bonusscore.
Next playfield needs 2 times to be visited,
third playfield needs 3 times to be visited before the field is fully 'couloured'.
After field 3 all remains as it is.
Author: Johan "Dr Beep" Koelman
Release Date: 08/05/13
Requirements (eg. 1K, 16K, AY Card, Hi-Res Scheme): 1K, WRX hires
Description: Jump with Q*Bert to all fields and colour them black, but avoid the snake and the ball
Download link (if available for download): http://sinclairzxworld.com/download/fil ... ew&id=1376
Commercial / Public Domain / Freeware / Other - please specify? Freeware , but feedback is appreciated
(either at Youtube ZX81HIRES or Dr_Beep2000@yahoo.de)
Controls:
12345 = LeftUp
67890 = RightUp
^ZXCV = LeftDown
BNMss sp = RightDown
ENTER = Restart
For each coloured field you get 1 point!
After filling the fields you will get bonusscore.
Next playfield needs 2 times to be visited,
third playfield needs 3 times to be visited before the field is fully 'couloured'.
After field 3 all remains as it is.
- Attachments
-
- qbert.p
- (883 Bytes) Downloaded 1432 times
Re: New ZX81 Games
Name of Software: batz
Author: peterz
Release Date: 8 July 2013
Requirements: 16K - ZXpand joystick and AY supported
Description: breakout clone
Screenshots: attached
Download link: download/file.php?id=1389
Freeware
Link to Discussion thread: viewtopic.php?f=4&t=1111
Author: peterz
Release Date: 8 July 2013
Requirements: 16K - ZXpand joystick and AY supported
Description: breakout clone
Screenshots: attached
Download link: download/file.php?id=1389
Freeware
Link to Discussion thread: viewtopic.php?f=4&t=1111
- Attachments
-
- screenshot.PNG (4.53 KiB) Viewed 38460 times
Re: New ZX81 Games
Name of Software: Ant Attack
Author: Sandy White & Bob Smith
Release Date: 31/10/2013
Requirements (eg. 1K, 16K, AY Card, Hi-Res Scheme): 16K
Description: Conversion of the landmark ZX Spectrum game of the same name.
Screenshots: http://www.bobs-stuff.co.uk/antattack81.html
Download link (if available for download): http://www.bobs-stuff.co.uk/extras/antattack.zip
Commercial / Public Domain / Freeware / Other - please specify? Free for non-commercial use.
Link to Discussion thread: viewtopic.php?f=4&t=1224#p12891
Author: Sandy White & Bob Smith
Release Date: 31/10/2013
Requirements (eg. 1K, 16K, AY Card, Hi-Res Scheme): 16K
Description: Conversion of the landmark ZX Spectrum game of the same name.
Screenshots: http://www.bobs-stuff.co.uk/antattack81.html
Download link (if available for download): http://www.bobs-stuff.co.uk/extras/antattack.zip
Commercial / Public Domain / Freeware / Other - please specify? Free for non-commercial use.
Link to Discussion thread: viewtopic.php?f=4&t=1224#p12891
Re: New ZX81 Games
Name of Software: MicroMan
Author: Stefano Bodrato
Release Date: 11/11/2013
Requirements: 16K + HRG (ARX, WRX or Memotech)
Description: Maze dots and ghosts..
Screenshots: http://www.z88dk.org/wiki/doku.php?id=l ... _functions
Download link (if available for download): viewtopic.php?f=4&t=1233#p13047
Commercial / Public Domain / Freeware / Other - please specify? Free (Artistic License)
Link to Discussion thread: viewtopic.php?f=4&t=1233#p13047
Author: Stefano Bodrato
Release Date: 11/11/2013
Requirements: 16K + HRG (ARX, WRX or Memotech)
Description: Maze dots and ghosts..
Screenshots: http://www.z88dk.org/wiki/doku.php?id=l ... _functions
Download link (if available for download): viewtopic.php?f=4&t=1233#p13047
Commercial / Public Domain / Freeware / Other - please specify? Free (Artistic License)
Link to Discussion thread: viewtopic.php?f=4&t=1233#p13047
Re: New ZX81 Games
Name of Software:
Maze-K
Author:
dancresp
Release Date:
28th December 2013
2nd January 2014 (Redux version)
Requirements:
1K
Description:
This game is a BASIC programme made to work within the confines of an unexpanded ZX81.
Translated by Google from the original author -
'THE GAME
The object of the game is to get out of a maze that has a size of 9x9 = 81 squares. Each grid can display between 1 and 4 ways, and we will move with the cursor keys 5, 6, 7 and 8.
The "+" sign just to the right of the maze indicates the depth at which we find ourselves.
[The] Initial position is random, and leaving the number of movements performed is shown.'
Further notes for the Redux version: this version eliminates the 'flicker' bug on the 'PAUSE' command by copying the variable 'P' to the already used 'F'. A condition in line 27 checks if both are equal and loops back to line 26. P will change when a key is pressed, and therefore player can move and the maze and player is redrawn. The RAND USR VAL "2602" trick is used to clear the screen, rather than CLS. The game therefore should be slightly faster.
Screenshots:
Nope.
Download link (if available for download):
See attachment
Commercial / Public Domain / Freeware / Other - please specify?
Public domain - see http://www.zonadepruebas.com/viewtopic.php?f=15&t=4646 for details (Spanish language forums)
Maze-K
Author:
dancresp
Release Date:
28th December 2013
2nd January 2014 (Redux version)
Requirements:
1K
Description:
This game is a BASIC programme made to work within the confines of an unexpanded ZX81.
Translated by Google from the original author -
'THE GAME
The object of the game is to get out of a maze that has a size of 9x9 = 81 squares. Each grid can display between 1 and 4 ways, and we will move with the cursor keys 5, 6, 7 and 8.
The "+" sign just to the right of the maze indicates the depth at which we find ourselves.
[The] Initial position is random, and leaving the number of movements performed is shown.'
Further notes for the Redux version: this version eliminates the 'flicker' bug on the 'PAUSE' command by copying the variable 'P' to the already used 'F'. A condition in line 27 checks if both are equal and loops back to line 26. P will change when a key is pressed, and therefore player can move and the maze and player is redrawn. The RAND USR VAL "2602" trick is used to clear the screen, rather than CLS. The game therefore should be slightly faster.
Screenshots:
Nope.
Download link (if available for download):
See attachment
Commercial / Public Domain / Freeware / Other - please specify?
Public domain - see http://www.zonadepruebas.com/viewtopic.php?f=15&t=4646 for details (Spanish language forums)
- Attachments
-
- MAZE-K-Redux.P
- Redux version for slightly more fluid game play.
- (781 Bytes) Downloaded 648 times
-
- MAZE-K.P
- Slight return, saving ~30 bytes
- (761 Bytes) Downloaded 596 times
-
- maze-k.z81
- Original version from the author
- (3.04 KiB) Downloaded 610 times
Re: New ZX81 Games
Name of Software:
Minesweep 1K Redux (aka Mine-Field)
Author:
dancresp (mostly) and Donkeysoft (slight improvements?)
Release Date:
2th January 2014
Requirements:
1K
Description:
This is a version of the classic Mine Sweeper that used to frustrate me back in the days of Windows 3.11. This game was originally written in Sinclair BASIC by dancresp over at the Spanish Language forums (original listing was published at zonadepruebas.com/viewtopic.php?f=15&t=3878&p=35988). I take no credit for the logic, but made the following changes:
* Line numbers start from 1 and increase by 1.
* Lines with FAST and SLOW were removed and the USR VAL "3875" and USR VAL "3883" tricks were used respectively.
* There is some attempts at handling each keyboard input to ensure that only two numbers are entered to help prevent crashes by typos (lines 15 and 18).
* 0 means that the square is safe, 1 or more indicates a bomb is close to the square, an inverse X means that you've uncovered a bomb. USR VAL "3160" is used to call the STOP command.
* The whole game is in 27 lines (excluding SAVE and RUN), rather than over 30 in the original.
How to play:
On loading, the game should auto-run. Enter a cell by typing the row and then the column that you wish to check by typing the relevant digits. When you're ready, press NEW LINE. Hit a mine and the game stops.
Screenshots:
Nope.
Download link (if available for download):
See attachment
Commercial / Public Domain / Freeware / Other - please specify?
Public domain
Minesweep 1K Redux (aka Mine-Field)
Author:
dancresp (mostly) and Donkeysoft (slight improvements?)
Release Date:
2th January 2014
Requirements:
1K
Description:
This is a version of the classic Mine Sweeper that used to frustrate me back in the days of Windows 3.11. This game was originally written in Sinclair BASIC by dancresp over at the Spanish Language forums (original listing was published at zonadepruebas.com/viewtopic.php?f=15&t=3878&p=35988). I take no credit for the logic, but made the following changes:
* Line numbers start from 1 and increase by 1.
* Lines with FAST and SLOW were removed and the USR VAL "3875" and USR VAL "3883" tricks were used respectively.
* There is some attempts at handling each keyboard input to ensure that only two numbers are entered to help prevent crashes by typos (lines 15 and 18).
* 0 means that the square is safe, 1 or more indicates a bomb is close to the square, an inverse X means that you've uncovered a bomb. USR VAL "3160" is used to call the STOP command.
* The whole game is in 27 lines (excluding SAVE and RUN), rather than over 30 in the original.
How to play:
On loading, the game should auto-run. Enter a cell by typing the row and then the column that you wish to check by typing the relevant digits. When you're ready, press NEW LINE. Hit a mine and the game stops.
Screenshots:
Nope.
Download link (if available for download):
See attachment
Commercial / Public Domain / Freeware / Other - please specify?
Public domain
- Attachments
-
- MINESWEEP.p
- 1K Minesweep Redux
- (767 Bytes) Downloaded 1233 times
Re: New ZX81 Games
Name of Software:
Lights-Out 1K
Author:
dancresp
Release Date:
2nd January 2014
Requirements:
1K
Description:
A mini version of the popular game Lights Out, first published at zonadepruebas.com/viewtopic.php?f=15&t=4161
Screenshots:
Nope.
Download link (if available for download):
See attachment
Commercial / Public Domain / Freeware / Other - please specify?
Public domain
Lights-Out 1K
Author:
dancresp
Release Date:
2nd January 2014
Requirements:
1K
Description:
A mini version of the popular game Lights Out, first published at zonadepruebas.com/viewtopic.php?f=15&t=4161
Screenshots:
Nope.
Download link (if available for download):
See attachment
Commercial / Public Domain / Freeware / Other - please specify?
Public domain
- Attachments
-
- LIGHTSOUT.P
- (798 Bytes) Downloaded 646 times
Re: New ZX81 Games
Name of Software:
Nuclear Invaders
Author:
Dancresp (MSX/ZX Spectrum/Jupiter Ace/Oric)
Kelly Abrantes Murta (port for ZX81 from Jupiter Ace version)
Release Date:
02 February 2014
Requirements (eg. 1K, 16K, AY Card, Hi-Res Scheme):
CHR128 version: 16K + 1K at 12288 for CHR128 character generator
WRX version: 16K with WRX support
ZXPand joystick support
ZON-X81 support
Description:
The Space Invaders are back!
In 1977 they tried to invade the cities of the Earth, and failed.
Now they're back with an evil plan: destroy nuclear plant to leave the planet uninhabitable.
With the help of our tank you should avoid them to fulfill their objective.
Each level consists of 30 invaders and as soon as you overcome it a larger nuclear center will arise and invaders must travel less distance to get to it.
Destroy the UFO that appears at the top to get extra points.
Screenshots:
Download link: Commercial / Public Domain / Freeware / Other - please specify?
Freeware
Link to Discussion thread:
http://sinclairzxworld.com/viewtopic.php?f=4&t=1300
http://www.zonadepruebas.com/viewtopic.php?f=15&t=4231
Nuclear Invaders
Author:
Dancresp (MSX/ZX Spectrum/Jupiter Ace/Oric)
Kelly Abrantes Murta (port for ZX81 from Jupiter Ace version)
Release Date:
02 February 2014
Requirements (eg. 1K, 16K, AY Card, Hi-Res Scheme):
CHR128 version: 16K + 1K at 12288 for CHR128 character generator
WRX version: 16K with WRX support
ZXPand joystick support
ZON-X81 support
Description:
The Space Invaders are back!
In 1977 they tried to invade the cities of the Earth, and failed.
Now they're back with an evil plan: destroy nuclear plant to leave the planet uninhabitable.
With the help of our tank you should avoid them to fulfill their objective.
Each level consists of 30 invaders and as soon as you overcome it a larger nuclear center will arise and invaders must travel less distance to get to it.
Destroy the UFO that appears at the top to get extra points.
Screenshots:
Download link: Commercial / Public Domain / Freeware / Other - please specify?
Freeware
Link to Discussion thread:
http://sinclairzxworld.com/viewtopic.php?f=4&t=1300
http://www.zonadepruebas.com/viewtopic.php?f=15&t=4231
Last edited by kmurta on Wed Feb 19, 2014 3:24 am, edited 3 times in total.
1 x ZX81, 2 x TK85 , 1 TK82C, 1 TK95, 1 x Alphacom 32 printer, 1 x ZXpand
ZeXtender board, Joy81 - Programmable Joystick Controller, Turbo Sound 81
http://zx81.eu5.org
https://toddysoftware.itch.io/
ZeXtender board, Joy81 - Programmable Joystick Controller, Turbo Sound 81
http://zx81.eu5.org
https://toddysoftware.itch.io/