Page 2 of 2

Re: K-Man, Jumping Jack and Ladybug

Posted: Sat Jul 15, 2023 11:22 pm
by JohnsBargs
desiv wrote: Sat Jul 15, 2023 10:51 pm Just got the e-mail with all the .p files attached!

So yeah, all you have to do is order the digital edition of "Super Programs 10" and they will eventually send you the .p files for all those programs, including those three games!
Cheers, have ordered, hope they don't take long :)

csoft.jpg

Re: K-Man, Jumping Jack and Ladybug

Posted: Sat Jul 15, 2023 11:25 pm
by dr beep
desiv wrote: Sat Jul 15, 2023 11:15 pm Thanx, they look great, as does all your stuff!
dr beep wrote: Sat Jul 15, 2023 11:10 pm ... I am earning exactly nothing on it.
At least it is supporting Cronosoft...
And I got your book earlier, so I can support you that way at least!

Thanx again!
At the moment I am working on a book about coding in 1K, both lowres and hires.
The book also has a 1K BATTLESHIP type-in in assembler where you play against the computer.

I started coding a new emulator for the ZX Spectrum, but that will take some time.
It is a TRS80 MC10 emulator.

Re: K-Man, Jumping Jack and Ladybug

Posted: Sun Jul 16, 2023 12:53 am
by JohnsBargs
JohnsBargs wrote: Sat Jul 15, 2023 11:22 pm
desiv wrote: Sat Jul 15, 2023 10:51 pm Just got the e-mail with all the .p files attached!

So yeah, all you have to do is order the digital edition of "Super Programs 10" and they will eventually send you the .p files for all those programs, including those three games!
Cheers, have ordered, hope they don't take long :)
Jeez, they don't rush, do they?

Re: K-Man, Jumping Jack and Ladybug

Posted: Sun Jul 16, 2023 2:21 pm
by JohnsBargs
Finally got the files and WOW, these games are INCREDIBLE. How on Earth have you squeezed basically complete versions of Bomberman, Pac-Man and Lady Bug into 700 bytes? I think you just took about five places in the All-Time 1K Top 10 in one shot :lol:

Sadly for me I can't play any of your hi-res stuff, but IMO this stuff is the spirit of the ZX81 anyway. Can't wait to see what you do next, but I'm just playing the heck out of these :) :o

Re: K-Man, Jumping Jack and Ladybug

Posted: Sun Jul 16, 2023 3:22 pm
by dr beep
JohnsBargs wrote: Sun Jul 16, 2023 2:21 pm Finally got the files and WOW, these games are INCREDIBLE. How on Earth have you squeezed basically complete versions of Bomberman, Pac-Man and Lady Bug into 700 bytes? I think you just took about five places in the All-Time 1K Top 10 in one shot :lol:
A lot of trickery and thinking 3 times before coding 1 routine.
I wanted a "full" pacman in 1K and I only had to give up a small part of the original screen.
Lady Bug was a different story. Fieds are inverted so I could test a wall with "normal" characters.
Also there is a trick in resetting the moved walls. Take a look at the axle of the moving walls.
The axle is inverted when walls are in different startorder. Based on the axle I can therefore reset
the walls to their original startposition.
Sadly for me I can't play any of your hi-res stuff, but IMO this stuff is the spirit of the ZX81 anyway. Can't wait to see what you do next, but I'm just playing the heck out of these :) :o
I stopped coding hires but that wouldn't stop me coding lowres in 1K.
Most games are still for free.
Did you try LUNAPARK 81?

Re: K-Man, Jumping Jack and Ladybug

Posted: Fri Jul 28, 2023 2:53 pm
by JohnsBargs
dr beep wrote: Sun Jul 16, 2023 3:22 pm Did you try LUNAPARK 81?
I looked at it, but it seemed a bit complicated for my tastes :D

However, I loved Super Programs 10 so much I thought they all deserved individual cassette boxes :)

tennis10a.jpg
cubeglider.jpg
supersho.jpg
numdraw.jpg
blowup.jpg

Re: K-Man, Jumping Jack and Ladybug

Posted: Fri Jul 28, 2023 2:54 pm
by JohnsBargs
bdots1.jpg
dropzn2b.jpg
kman.jpg
jjack.jpg
ladybug.jpg

Re: K-Man, Jumping Jack and Ladybug

Posted: Fri Jul 28, 2023 9:25 pm
by dr beep
Where is the like-button?

Re: K-Man, Jumping Jack and Ladybug

Posted: Wed Aug 02, 2023 11:18 pm
by salvacam
A few days ago I was testing K-Man on the ZX81
Image