If you like your submarine simulations fast, arcadey,...
Re: If you like your submarine simulations fast, arcadey,...
It was put there for visual reasons originally but when I decided to split the character sets then it was a very convenient place to sink the cycles
Re: If you like your submarine simulations fast, arcadey,...
I have tried your great software on real ZX81 and I can happily report that it works with:
- UDG 4 ZXpand/ZXblast with set jumper to CHR$128
- ZXblast with RAM enabled in 8k-64k
Re: If you like your submarine simulations fast, arcadey,...
Superb Charlie absolutely superb. Smooth as silk.
Pity Eighty Ones AY is borked as the final sonar ping at the title tunes end sounds kerap. (that's my excuse and I'm sticking to it)
Big hats off to Andy also sterling work as always.
Look forward to our next collaboration.
Got past the cavern, just cannot get past the second boat dropping depth charges!!!!!!!
Pity Eighty Ones AY is borked as the final sonar ping at the title tunes end sounds kerap. (that's my excuse and I'm sticking to it)
Big hats off to Andy also sterling work as always.
Look forward to our next collaboration.
Got past the cavern, just cannot get past the second boat dropping depth charges!!!!!!!
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- Joined: Thu Jul 27, 2017 9:43 am
Re: If you like your submarine simulations fast, arcadey,...
Good job Sirmorris ! Its one of my favourire game! Does the computer need to be specially configured using zx-pand? Music loads after loading, but the game is completely unreadable.sirmorris wrote: ↑Tue Dec 19, 2017 11:44 pm There is some cheat-style help for those (like me!) that don't do games very well. Pressing 0 during play will toggle infinite lives. The zone last reached is stored in ZXpand's EEPROM along with the high score when the game ends, and you can skip levels you've already completed by pressing 1 during play. You will re-spawn at the selected zone.
ZX-81, ZX-Pand AY, 48k "Rubber", 48K+, 128K + "Toastrack", +2 "grey" 1024k Profi, Masakrator FM, DivIDE 2K11, ZX Evolution rev. C, ZX-Uno, C64, C16 64K, Plus4 + 1541 Ultimate II + SD2IEC
Re: If you like your submarine simulations fast, arcadey,...
It needs one of Andy Rea's UDG-4-ZXpand board also.
https://www.sellmyretro.com/offer/detai ... pand-28480
https://www.sellmyretro.com/offer/detai ... pand-28480
Re: If you like your submarine simulations fast, arcadey,...
Great!
But the next version should also have a network interface (ZeddyNet), that someone else in the world could control the destroyers
We had a discussion about such a network game some months ago in Tom's forum:
http://forum.tlienhard.com/phpBB3/viewt ... 025#p30986
Happy Christmas
Siggi
But the next version should also have a network interface (ZeddyNet), that someone else in the world could control the destroyers
We had a discussion about such a network game some months ago in Tom's forum:
http://forum.tlienhard.com/phpBB3/viewt ... 025#p30986
Happy Christmas
Siggi
My ZX81 web-server: online since 2007, running since dec. 2020 using ZeddyNet hardware
http://zx81.ddns.net/ZxTeaM
http://zx81.ddns.net/ZxTeaM
Re: If you like your submarine simulations fast, arcadey,...
MMOZ! This is a great idea