La Pulga - a simple concept perfectly executed. The design genius of using the time the key is held gives it a sort of analogue control precision. You play to perfect your technique because you can tell you get better with each play stint. It's an infuriating challenge that's as just-one-more-go addictive as Screwball Scramble ever was. If you mess up, it's because you made a mistake, not because of some random element. Really great fun. Super Monkey Ball was certainly an evolution of this game type.
I own a large number of gaming systems, including a PS4 Pro but I keep on playing this simple black and white ASCII character game, and I actually laugh out loud when the flea takes a big fall back down to the bottom Amazing that this particular game marked the start of The Golden Age of Spanish Software.
Definitely one for original keyboard membranes though. Wasn't too good on my repro keyboard - too stiff, and would often misread the time held, which is critical for this game.
There's one game I keep coming back to
Re: There's one game I keep coming back to
Here's an interesting article about this game...
https://www.tandfonline.com/doi/full/10 ... 16.1190440
Bugaboo: A Spanish case of circulation and co-production of video games
Ignasi Meda-Calvet
Cogent Arts & Humanities (2016), 3: 1190440
Also...
Retrogamer. (2011, June). The making of ... Bugaboo [The
Flea]. Retrogamer, No. 91, pp. 40-43.
Which I have not been able to find.
Regards;
Greg
https://www.tandfonline.com/doi/full/10 ... 16.1190440
Bugaboo: A Spanish case of circulation and co-production of video games
Ignasi Meda-Calvet
Cogent Arts & Humanities (2016), 3: 1190440
Also...
Retrogamer. (2011, June). The making of ... Bugaboo [The
Flea]. Retrogamer, No. 91, pp. 40-43.
Which I have not been able to find.
Regards;
Greg