Actually I would like to add a suggestion to The Author.RWAP wrote:Just a slight problem with the game - if one of the bouncing balls hits the blaster, some of the graphic is lost.
The mentioned problem might be not aproblem if You add a simple routine: bouncing balls kill the player or take away some time amount from him. If the 'time-matter' is too hard, make just KILL procedure.
Actually at first I thought they DO take away some energy/time, heheheh.
But pls, if You make it - let us know, I will update my file (I converted it into WAV and play on the real hardware, even now, while drinking beer, hehehehehe).
Btw, my record is 360 points. (More than in "Ferengi" where I have only 210, hehehehehe).